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Martial Glory (Gatecrash)

Martial Glory

Gatecrash — common

Instant

Sets Martial Glory has been printed in:

Martial Glory (Gatecrash)

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$0.02

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Rating:

4.75/10

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Cards like Martial Glory in Gatecrash:

Simic Charm

Simic Charm

Instant

Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.

9.3 /10
$0.89
Boros Charm

Boros Charm

Instant

Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.

9.9 /10
$4.28
Aurelias Fury

Aurelia's Fury

Instant

Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.

8.3 /10
$2.62
Executioners Swing

Executioner's Swing

Instant

Target creature that dealt damage this turn gets -5/-5 until end of turn.

2.1 /10
$0.03
Aerial Maneuver

Aerial Maneuver

Instant

Target creature gets +1/+1 and gains flying and first strike until end of turn.

2.7 /10
$0.03
Shattering Blow

Shattering Blow

Instant

Exile target artifact.

5.3 /10
$0.15
Orzhov Charm

Orzhov Charm

Instant

Choose one —
• Return target creature you control and all Auras you control attached to it to their owner's hand.
• Destroy target creature and you lose life equal to its toughness.
• Return target creature card with mana value 1 or less from your graveyard to the battlefield.

6.1 /10
$0.17
Hydroform

Hydroform

Instant

Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.

1.7 /10
$0.03
Pit Fight

Pit Fight

Instant

Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)

6.8 /10
$0.12
Biomass Mutation

Biomass Mutation

Instant

Creatures you control have base power and toughness X/X until end of turn.

8.2 /10
$0.19
Dimir Charm

Dimir Charm

Instant

Choose one —
• Counter target sorcery spell.
• Destroy target creature with power 2 or less.
• Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.

7.4 /10
$0.22
Gruul Charm

Gruul Charm

Instant

Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.

7.1 /10
$0.14
Tower Defense

Tower Defense

Instant

Creatures you control get +0/+5 and gain reach until end of turn.

8.6 /10
$0.29
Wildwood Rebirth

Wildwood Rebirth

Instant

Return target creature card from your graveyard to your hand.

4.7 /10
$0.07
Signal the Clans

Signal the Clans

Instant

Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.

7.6 /10
$0.46
Skullcrack

Skullcrack

Instant

Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.

5.9 /10
$0.41
Arrows of Justice

Arrows of Justice

Instant

Arrows of Justice deals 4 damage to target attacking or blocking creature.

2.7 /10
$0.06
Devour Flesh

Devour Flesh

Instant

Target player sacrifices a creature, then gains life equal to that creature's toughness.

3.8 /10
$0.05
Spell Rupture

Spell Rupture

Instant

Counter target spell unless its controller pays , where X is the greatest power among creatures you control.

5.5 /10
$0.11
Naturalize

Naturalize

Instant

Destroy target artifact or enchantment.

9.3 /10
$0.04

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