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Nightveil Specter (Gatecrash)

Nightveil Specter

Gatecrash — rare

Creature — Specter

Sets Nightveil Specter has been printed in:

Nightveil Specter (Gatecrash)

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Cards like Nightveil Specter in Gatecrash:

Duskmantle Seer

Duskmantle Seer

Creature — Vampire Wizard (4/4)

Flying
At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.

6.2 /10
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Bane Alley Broker

Bane Alley Broker

Creature — Human Rogue (0/3)

: Draw a card, then exile a card from your hand face down.
You may look at cards exiled with Bane Alley Broker.
, : Return a card exiled with Bane Alley Broker to its owner's hand.

2.6 /10
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Duskmantle Guildmage

Duskmantle Guildmage

Creature — Human Wizard (2/2)

: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
: Target player mills two cards.

8.5 /10
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Lazav Dimir Mastermind

Lazav, Dimir Mastermind

Legendary Creature — Shapeshifter (3/3)

Hexproof
Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.

8.6 /10
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Balustrade Spy

Balustrade Spy

Creature — Vampire Rogue (2/3)

Flying
When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

6.1 /10
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Undercity Informer

Undercity Informer

Creature — Human Rogue (2/3)

, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

6.4 /10
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Deathcult Rogue

Deathcult Rogue

Creature — Human Rogue (2/2)

Deathcult Rogue can't be blocked except by Rogues.

5.1 /10
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Mortus Strider

Mortus Strider

Creature — Skeleton (1/1)

When Mortus Strider dies, return it to its owner's hand.

4 /10
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Consuming Aberration

Consuming Aberration

Creature — Horror (0/0)

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

9.5 /10
$0.53
Zameck Guildmage

Zameck Guildmage

Creature — Elf Wizard (2/2)

: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.

7 /10
$0.20
Master Biomancer

Master Biomancer

Creature — Elf Wizard (2/4)

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

9.3 /10
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Nimbus Swimmer

Nimbus Swimmer

Creature — Leviathan (0/0)

Flying
Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.

6.6 /10
$0.18
Ordruun Veteran

Ordruun Veteran

Creature — Minotaur Soldier (3/1)

Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

1.9 /10
$0.09
Cartel Aristocrat

Cartel Aristocrat

Creature — Human Advisor (2/2)

Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.

7.2 /10
$0.16
High Priest of Penance

High Priest of Penance

Creature — Human Cleric (1/1)

Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.

7.4 /10
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Kingpins Pet

Kingpin's Pet

Creature — Thrull (2/2)

Flying
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

5.1 /10
$0.12
Shambleshark

Shambleshark

Creature — Shark Crab (2/1)

Flash (You may cast this spell any time you could cast an instant.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

3.5 /10
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Boros Reckoner

Boros Reckoner

Creature — Minotaur Wizard (3/3)

Whenever Boros Reckoner is dealt damage, it deals that much damage to any target.
: Boros Reckoner gains first strike until end of turn.

8 /10
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Firemane Avenger

Firemane Avenger

Creature — Angel (3/3)

Flying
Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.

7 /10
$0.30
Sunhome Guildmage

Sunhome Guildmage

Creature — Human Wizard (2/2)

: Creatures you control get +1/+0 until end of turn.
: Create a 1/1 red and white Soldier creature token with haste.

4.8 /10
$0.10

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