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Sage s Row Denizen (Gatecrash)

Sage's Row Denizen

Gatecrash — common

Creature — Vedalken Wizard

Sets Sage's Row Denizen has been printed in:

Sage s Row Denizen (Gatecrash)

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5.24/10

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Cards like Sage's Row Denizen in Gatecrash:

Duskmantle Guildmage

Duskmantle Guildmage

Creature — Human Wizard (2/2)

: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
: Target player mills two cards.

8.5 /10
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Simic Fluxmage

Simic Fluxmage

Creature — Merfolk Wizard (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
, : Move a +1/+1 counter from Simic Fluxmage onto target creature.

3.4 /10
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Simic Manipulator

Simic Manipulator

Creature — Mutant Wizard (0/1)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.

7.1 /10
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Clinging Anemones

Clinging Anemones

Creature — Jellyfish (1/4)

Defender
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

2.7 /10
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Keymaster Rogue

Keymaster Rogue

Creature — Human Rogue (3/2)

Keymaster Rogue can't be blocked.
When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.

2.7 /10
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Elusive Krasis

Elusive Krasis

Creature — Fish Mutant (0/4)

Elusive Krasis can't be blocked.
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

5.3 /10
$0.09
Fathom Mage

Fathom Mage

Creature — Human Wizard (1/1)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.

9.3 /10
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Incursion Specialist

Incursion Specialist

Creature — Human Wizard (1/3)

Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn.

1.4 /10
$0.09
Shambleshark

Shambleshark

Creature — Shark Crab (2/1)

Flash (You may cast this spell any time you could cast an instant.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

3.4 /10
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Frilled Oculus

Frilled Oculus

Creature — Homunculus (1/3)

: Frilled Oculus gets +2/+2 until end of turn. Activate only once each turn.

0.5 /10
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Metropolis Sprite

Metropolis Sprite

Creature — Faerie Rogue (1/2)

Flying
: Metropolis Sprite gets +1/-1 until end of turn.

2.1 /10
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Court Street Denizen

Court Street Denizen

Creature — Human Soldier (2/2)

Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.

8 /10
$0.08
Ivy Lane Denizen

Ivy Lane Denizen

Creature — Elf Warrior (2/3)

Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.

9.3 /10
$0.23
Master Biomancer

Master Biomancer

Creature — Elf Wizard (2/4)

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

9.3 /10
$0.81
Zameck Guildmage

Zameck Guildmage

Creature — Elf Wizard (2/2)

: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.

7 /10
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Nightveil Specter

Nightveil Specter

Creature — Specter (2/3)

Flying
Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library.
You may play lands and cast spells from among cards exiled with Nightveil Specter.

8 /10
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Biovisionary

Biovisionary

Creature — Human Wizard (2/3)

At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.

7.8 /10
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Lazav Dimir Mastermind

Lazav, Dimir Mastermind

Legendary Creature — Shapeshifter (3/3)

Hexproof
Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.

8.7 /10
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Nimbus Swimmer

Nimbus Swimmer

Creature — Leviathan (0/0)

Flying
Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.

6.6 /10
$0.25
Balustrade Spy

Balustrade Spy

Creature — Vampire Rogue (2/3)

Flying
When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

6.1 /10
$0.06

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