Advanced card search Random card
Simic Manipulator (Gatecrash)

Simic Manipulator

Gatecrash — Rare

Creature Mutant Wizard

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.

0/1
Simic Manipulator (Gatecrash)
Price: PaperMTGO

TCGPlayer avg. price:

$0.32

$0.11 $0.32 $1.29
Low Mid High
Buy now! ▶

Loading price data

Loading

Rating:

7.16/10

Rate This:

Cards similar to Simic Manipulator:

Old Man of the Sea

Old Man of the Sea

Creature Djinn (2/3)

You may choose not to untap Old Man of the Sea during your untap step.

: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power.

7.9 /10
~$79
Beguiler of Wills

Beguiler of Wills

Creature Human Wizard (1/1)

: Gain control of target creature with power less than or equal to the number of creatures you control.

7.2 /10
$0.93
Molten Hydra

Molten Hydra

Creature Hydra (1/1)

: Put a +1/+1 counter on Molten Hydra.

, Remove all +1/+1 counters from Molten Hydra: Molten Hydra deals damage to target creature or player equal to the number of +1/+1 counters removed this way.

7.6 /10
$0.34
Spawnbroker

Spawnbroker

Creature Human Wizard (1/1)

When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.

7.1 /10
$0.31
Tidewalker

Tidewalker

Creature Elemental (0/0)

Tidewalker enters the battlefield with a time counter on it for each Island you control.

Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.)

Tidewalker's power and toughness are each equal to the number of time counters on it.

6.3 /10
$0.19
Legacy s Allure

Legacy's Allure

Enchantment

At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.

Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)

7.8 /10
$0.28
Phantasmal Sphere

Phantasmal Sphere

Creature Illusion (0/1)

Flying

At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay for each +1/+1 counter on it.

When Phantasmal Sphere leaves the battlefield, target opponent puts an X/X blue Orb creature token with flying onto the battlefield, where X is the number of +1/+1 counters on Phantasmal Sphere.

3.5 /10
$0.37
Callow Jushi

Callow Jushi

Creature Human Wizard (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.

At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.

Jaraku the Interloper

Legendary Creature Spirit

Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays .

3/4

7.2 /10
$0.20
Cytoplast Manipulator

Cytoplast Manipulator

Creature Human Wizard Mutant (0/0)

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

, : Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.

8.1 /10
$4.92
Simic Fluxmage

Simic Fluxmage

Creature Merfolk Wizard (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

, : Move a +1/+1 counter from Simic Fluxmage onto target creature.

5.8 /10
$0.15
Nameless One

Nameless One

Creature Wizard Avatar (0/0)

Nameless One's power and toughness are each equal to the number of Wizards on the battlefield.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

6.1 /10
$0.22
Frost Raptor

Frost Raptor

Snow Creature Bird (2/2)

Flying

: Frost Raptor gains shroud until end of turn. ( can be paid with one mana from a snow permanent. A creature with shroud can't be the target of spells or abilities.)

6 /10
$0.15
Snapcaster Mage

Snapcaster Mage

Creature Human Wizard (2/1)

Flash

When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

8.7 /10
~$46
Sage of Hours

Sage of Hours

Creature Human Wizard (1/1)

Heroic Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.

Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.

7.4 /10
$2.45
Chameleon Spirit

Chameleon Spirit

Creature Illusion Spirit (0/0)

As Chameleon Spirit enters the battlefield, choose a color.

Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.

7.4 /10
$0.21
Floodgate

Floodgate

Creature Wall (0/5)

Defender (This creature can't attack.)

When Floodgate has flying, sacrifice it.

When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.

8.8 /10
$0.20
Giant Oyster

Giant Oyster

Creature Oyster (0/3)

You may choose not to untap Giant Oyster during your untap step.

: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.

6.4 /10
$0.20
Phantasmal Mount

Phantasmal Mount

Creature Illusion Horse (1/1)

Flying

: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.

4.4 /10
$0.19
Spellstutter Sprite

Spellstutter Sprite

Creature Faerie Wizard (1/1)

Flash

Flying

When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.

8.9 /10
$0.81
Academy Elite

Academy Elite

Creature Human Wizard (0/0)

Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.

, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

6.2 /10
$0.40

© 2016 MTG Assist • DisclaimerTerms of Use / Privacy PolicyContact MTG AssistLogin

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities. Articles and comments are user-submitted and do not represent official endorsements of this site.

MTGAssist.com is not affiliated with the mobile app "MTG Assist" or Kiiwi Up.