Advanced card search Random card
Tower Defense (Gatecrash)

Tower Defense

Gatecrash — Uncommon

Instant

Creatures you control get +0/+5 and gain reach until end of turn.

"The drakes are practice. We may one day need to bring down a sky swallower, or maybe even Rakdos himself."
—Korun Nar, Rubblebelt hunter

Tower Defense (Gatecrash)
Price: PaperMTGO

TCGPlayer avg. price:

$0.22

$0.04 $0.22 $1.18
Low Mid High
Buy now! ▶

Loading price data

Loading

Rating:

3.66/10

Rate This:

Cards similar to Tower Defense:

Atarka s Command

Atarka's Command

Instant

Choose two —

• Your opponents can't gain life this turn.

• Atarka's Command deals 3 damage to each opponent.

• You may put a land card from your hand onto the battlefield.

• Creatures you control get +1/+1 and gain reach until end of turn.

9.5 /10
--
Treetop Defense

Treetop Defense

Instant

Cast Treetop Defense only during the declare attackers step and only if you've been attacked this step.

Creatures you control gain reach until end of turn. (They can block creatures with flying.)

7.9 /10
$0.71
Waxing Moon

Waxing Moon

Instant

Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.

0.9 /10
$0.15
Sigil Blessing

Sigil Blessing

Instant

Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.

4.8 /10
$0.20
Resuscitate

Resuscitate

Instant

Until end of turn, creatures you control gain ": Regenerate this creature."

3.8 /10
$0.21
Crossbow Ambush

Crossbow Ambush

Instant

Creatures you control gain reach until end of turn. (They can block creatures with flying.)

2.7 /10
$0.16
Aim High

Aim High

Instant

Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

0.5 /10
$0.14
Setessan Tactics

Setessan Tactics

Instant

Strive — Setessan Tactics costs more to cast for each target beyond the first.

Until end of turn, any number of target creatures each get +1/+1 and gain ": This creature fights another target creature."

7 /10
$0.42
Gift of Strength

Gift of Strength

Instant

Target creature gets +3/+3 and gains reach until end of turn.

0 /10
$0.11
Strength in Numbers

Strength in Numbers

Instant

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.

0.9 /10
$0.15
Sheltering Word

Sheltering Word

Instant

Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

0.2 /10
$0.15
Symbiosis

Symbiosis

Instant

Two target creatures each get +2/+2 until end of turn.

4.9 /10
$0.21
Echoing Courage

Echoing Courage

Instant

Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.

0.6 /10
$0.15
Skyshroud Blessing

Skyshroud Blessing

Instant

All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Draw a card.

4.2 /10
$0.20
Mortal s Resolve

Mortal's Resolve

Instant

Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

1.3 /10
--
Evolution Charm

Evolution Charm

Instant

Choose one —

• Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

• Return target creature card from your graveyard to your hand.

• Target creature gains flying until end of turn.

4.4 /10
$0.21
Tread Upon

Tread Upon

Instant

Target creature gets +2/+2 and gains trample until end of turn.

0.5 /10
$0.15
Fistful of Force

Fistful of Force

Instant

Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

1.9 /10
$0.16
Break of Day

Break of Day

Instant

Creatures you control get +1/+1 until end of turn.

Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

1.5 /10
$0.15
Sylvan Might

Sylvan Might

Instant

Target creature gets +2/+2 and gains trample until end of turn.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

2.2 /10
$0.17

© 2017 MTG Assist • DisclaimerTerms of Use / Privacy PolicyContact MTG AssistLogin

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities. Articles and comments are user-submitted and do not represent official endorsements of this site.

MTGAssist.com is not affiliated with the mobile app "MTG Assist" or Kiiwi Up.