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Whispering Madness (Gatecrash)

Whispering Madness

Gatecrash — Rare

Sorcery

Whispering Madness is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Whispering Madness (Gatecrash)
Price: PaperMTGO

TCGPlayer avg. price:

$0.34

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Rating:

6.66/10

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Cards like Whispering Madness in Standard format:

Tezzeret s Betrayal

Tezzeret's Betrayal

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Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle it.

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--
Lost Legacy

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Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles his or her library, then draws a card for each card exiled from hand this way.

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Commit    Memory
//

Commit // Memory

Instant // Sorcery

Put target spell or nonland permanent into its owner's library second from the top.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards.

8.4 /10
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Dispossess

Dispossess

Sorcery

Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles his or her library.

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Dark Intimations

Dark Intimations

Sorcery

Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card.

When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it.

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Dark Inquiry

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Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card.

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Madcap Experiment

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Sorcery

Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.

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Struggle    Survive
//

Struggle // Survive

Instant // Sorcery

Struggle deals damage to target creature equal to the number of lands you control.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles his or her graveyard into his or her library.

4.8 /10
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Morbid Curiosity

Morbid Curiosity

Sorcery

As an additional cost to cast Morbid Curiosity, sacrifice an artifact or creature.

Draw cards equal to the converted mana cost of the sacrificed permanent.

5.6 /10
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Unburden

Unburden

Sorcery

Target player discards two cards.

Cycling (, Discard this card: Draw a card.)

1.5 /10
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Secret Salvage

Secret Salvage

Sorcery

Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, and put them into your hand. Then shuffle your library.

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Indomitable Creativity

Indomitable Creativity

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Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of his or her library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle their libraries.

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Rags    Riches
//

Rags // Riches

Sorcery // Sorcery

All creatures get -2/-2 until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each opponent chooses a creature he or she controls. You gain control of those creatures.

5.5 /10
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Spring    Mind
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Spring // Mind

Sorcery // Instant

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

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Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards.

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Farm // Market

Instant // Sorcery

Destroy target attacking or blocking creature.

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Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards, then discard two cards.

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Target player discards two cards.

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Hour of Eternity

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Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.

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Painful Lesson

Sorcery

Target player draws two cards and loses 2 life.

1.1 /10
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Wander in Death

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Sorcery

Return up to two target creature cards from your graveyard to your hand.

Cycling (, Discard this card: Draw a card.)

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