Cerebral Vortex
Guildpact — rare
Instant
Cerebral Vortex rulings:
There are no rulings for Cerebral Vortex.
Guildpact — rare
Instant
Cerebral Vortex rulings:
There are no rulings for Cerebral Vortex.
TCGPlayer low price:
Buy now! ▶Sorcery // Sorcery
Target player draws two cards and loses 2 life.
Fuse (You may cast one or both halves of this card from your hand.)
Trouble
Trouble deals damage to target player equal to the number of cards in that player's hand.
Fuse (You may cast one or both halves of this card from your hand.)
Creature — Alien Soldier (4/2)
First strike, haste
Sanctified Rules of Combat — When Sycorax Commander enters the battlefield, each opponent faces a villainous choice — That opponent discards all the cards in their hand, then draws that many cards minus one, or Sycorax Commander deals damage to that player equal to the number of cards in their hand.
Sorcery
Target player reveals their hand. Inquisition deals damage to that player equal to the number of white cards in their hand.
Creature — Djinn Pirate (4/2)
When Emberwilde Captain enters the battlefield, you become the monarch.
Whenever an opponent attacks you while you're the monarch, Emberwilde Captain deals damage to that player equal to the number of cards in their hand.
Enchantment
Players have no maximum hand size.
At the beginning of each opponent's upkeep, Price of Knowledge deals damage to that player equal to the number of cards in that player's hand.
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip
Creature — Demon (5/5)
Flying
Whenever Balor attacks or dies, choose one or more. Each mode must target a different player.
• Target opponent draws three cards, then discards three cards at random.
• Target opponent sacrifices a nontoken artifact.
• Balor deals damage to target opponent equal to the number of cards in their hand.
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands they control.
Artifact Creature — Construct (6/6)
First strike
When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards.
Sorcery
Each player shuffles the cards from their hand into their library, then draws that many cards.
Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.
Instant
Choose two —
• Prismari Command deals 2 damage to any target.
• Target player draws two cards, then discards two cards.
• Target player creates a Treasure token.
• Destroy target artifact.
Enchantment
At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts they control.
Enchantment — Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to them.
Instant
Choose one. If you control a Wizard as you cast this spell, you may choose two instead.
• Target player draws two cards.
• Destroy target artifact.
• Flame of Anor deals 5 damage to target creature.
Legendary Planeswalker — Garruk // Legendary Planeswalker —
When Garruk Relentless has two or fewer loyalty counters on him, transform him.
0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him.
0: Create a 2/2 green Wolf creature token.
Garruk, the Veil-Cursed
+1: Create a 1/1 black Wolf creature token with deathtouch.
?1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
?3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Creature — Rat (2/2)
Haste
When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's mana value.
Enchantment
At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Legendary Planeswalker — Kaya
+1: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way.
?1: Exile target nonland permanent with mana value 1 or less.
?5: Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.
Sorcery
For each player, choose friend or foe. Each friend discards all cards from their hand, then draws that many cards plus one. Khorvath's Fury deals damage to each foe equal to the number of cards in their hand.
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, put a growth counter on Malignant Growth.
At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards they drew this way.
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