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Gruul Nodorog (Guildpact)

Gruul Nodorog

Guildpact — common

Creature — Beast

Sets Gruul Nodorog has been printed in:

Gruul Nodorog (Guildpact)

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Cards like Gruul Nodorog in Guildpact:

Bioplasm

Bioplasm

Creature — Ooze (4/4)

Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.

3.1 /10
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Battering Wurm

Battering Wurm

Creature — Wurm (4/3)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Creatures with power less than Battering Wurm's power can't block it.

3.1 /10
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GhorClan Savage

Ghor-Clan Savage

Creature — Centaur Berserker (2/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

0.8 /10
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Petrified WoodKin

Petrified Wood-Kin

Creature — Elemental Warrior (3/3)

This spell can't be countered.
Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)
Protection from instants

2 /10
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Gruul Scrapper

Gruul Scrapper

Creature — Human Berserker (3/2)

When Gruul Scrapper enters the battlefield, if was spent to cast it, it gains haste until end of turn.

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Skarrgan Skybreaker

Skarrgan Skybreaker

Creature — Giant Shaman (3/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
, Sacrifice Skarrgan Skybreaker: It deals damage equal to its power to any target.

1.4 /10
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Borborygmos

Borborygmos

Legendary Creature — Cyclops (6/7)

Trample
Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.

5.3 /10
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Streetbreaker Wurm

Streetbreaker Wurm

Creature — Wurm (6/4)

0.8 /10
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Graven Dominator

Graven Dominator

Creature — Gargoyle (4/4)

Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.

1 /10
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Sky Swallower

Sky Swallower

Creature — Leviathan (8/8)

Flying
When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control.

2.5 /10
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Crystal Seer

Crystal Seer

Creature — Vedalken Wizard (2/2)

When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order.
: Return Crystal Seer to its owner's hand.

0.6 /10
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Exhumer Thrull

Exhumer Thrull

Creature — Thrull (3/3)

Haunt (When this creature dies, exile it haunting target creature.)
When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand.

1.5 /10
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Gristleback

Gristleback

Creature — Boar Beast (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Sacrifice Gristleback: You gain life equal to Gristleback's power.

1.6 /10
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Izzet Chronarch

Izzet Chronarch

Creature — Human Wizard (2/2)

When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

5.6 /10
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Ogre Savant

Ogre Savant

Creature — Ogre Wizard (3/2)

When Ogre Savant enters the battlefield, if was spent to cast it, return target creature to its owner's hand.

0.6 /10
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Skarrgan Firebird

Skarrgan Firebird

Creature — Phoenix (3/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Flying
: Return Skarrgan Firebird from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.

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Skarrgan PitSkulk

Skarrgan Pit-Skulk

Creature — Human Warrior (1/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Creatures with power less than Skarrgan Pit-Skulk's power can't block it.

2.4 /10
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WitchMaw Nephilim

Witch-Maw Nephilim

Creature — Nephilim (1/1)

Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.

4.2 /10
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Agent of Masks

Agent of Masks

Creature — Human Advisor (2/3)

At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.

5.2 /10
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Angel of Despair

Angel of Despair

Creature — Angel (5/5)

Flying
When Angel of Despair enters the battlefield, destroy target permanent.

8.3 /10
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