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Order of the Stars (Guildpact)

Order of the Stars

Guildpact — uncommon

Creature — Human Cleric

Order of the Stars rulings:

There are no rulings for Order of the Stars.

Order of the Stars (Guildpact)

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Here are cards with similar text to Order of the Stars:

Benevolent Blessing

Benevolent Blessing

Enchantment — Aura

Flash
Enchant creature
As Benevolent Blessing enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it.

8.6 /10
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ChoMannos Blessing

Cho-Manno's Blessing

Enchantment — Aura

Flash
Enchant creature
As Cho-Manno's Blessing enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.

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Flickering Ward

Flickering Ward

Enchantment — Aura

Enchant creature
As Flickering Ward enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.
: Return Flickering Ward to its owner's hand.

8.2 /10
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Floating Shield

Floating Shield

Enchantment — Aura

Enchant creature
As Floating Shield enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield.
Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn.

2.6 /10
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Pentarch Ward

Pentarch Ward

Enchantment — Aura

Enchant creature
As Pentarch Ward enters the battlefield, choose a color.
When Pentarch Ward enters the battlefield, draw a card.
Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.

7 /10
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Voice of All

Voice of All

Creature — Angel (2/2)

Flying
As Voice of All enters the battlefield, choose a color.
Voice of All has protection from the chosen color.

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Ward of Lights

Ward of Lights

Enchantment — Aura

You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
As Ward of Lights enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.

4 /10
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Ward Sliver

Ward Sliver

Creature — Sliver (2/2)

As Ward Sliver enters the battlefield, choose a color.
All Slivers have protection from the chosen color.

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Edgewall Inn

Edgewall Inn

Land

Edgewall Inn enters the battlefield tapped.
As Edgewall Inn enters the battlefield, choose a color.
: Add one mana of the chosen color.
, , Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand.

7 /10
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Kabira Evangel

Kabira Evangel

Creature — Human Cleric Ally (2/3)

Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.

5.4 /10
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Haktos the Unscarred

Haktos the Unscarred

Legendary Creature — Human Warrior (6/1)

Haktos the Unscarred attacks each combat if able.
As Haktos enters the battlefield, choose 2, 3, or 4 at random.
Haktos has protection from each mana value other than the chosen number.

5.8 /10
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Lavabrink Venturer

Lavabrink Venturer

Creature — Human Soldier (3/3)

As Lavabrink Venturer enters the battlefield, choose odd or even. (Zero is even.)
Lavabrink Venturer has protection from each mana value of the chosen quality.

3.2 /10
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Temple of the Dragon Queen

Temple of the Dragon Queen

Land

As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon.
As Temple of the Dragon Queen enters the battlefield, choose a color.
: Add one mana of the chosen color.

9.2 /10
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TrueName Nemesis

True-Name Nemesis

Creature — Merfolk Rogue (3/1)

As True-Name Nemesis enters the battlefield, choose a player.
True-Name Nemesis has protection from the chosen player.

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Akromas Blessing

Akroma's Blessing

Instant

Choose a color. Creatures you control gain protection from the chosen color until end of turn.
Cycling (, Discard this card: Draw a card.)

6.2 /10
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Alloy Golem

Alloy Golem

Artifact Creature — Golem (4/4)

As Alloy Golem enters the battlefield, choose a color.
Alloy Golem is the chosen color. (It's still an artifact.)

0.6 /10
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Aven Warcraft

Aven Warcraft

Instant

Creatures you control get +0/+2 until end of turn.
Threshold — If seven or more cards are in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn.

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Bathe in Light

Bathe in Light

Instant

Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.

4.9 /10
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Black Dragon Gate

Black Dragon Gate

Land — Gate

Black Dragon Gate enters the battlefield tapped.
As Black Dragon Gate enters the battlefield, choose a color other than black.
: Add or one mana of the chosen color.

9.4 /10
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Brave the Elements

Brave the Elements

Instant

Choose a color. White creatures you control gain protection from the chosen color until end of turn.

8.8 /10
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