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Ostiary Thrull (Guildpact)

Ostiary Thrull

Guildpact — Common

Creature Thrull

Sets Ostiary Thrull has been printed in:

Ostiary Thrull (Guildpact)
Price: PaperMTGO

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$0.15

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2.16/10

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Cards like Ostiary Thrull in Guildpact:

Restless Bones

Restless Bones

Creature Skeleton (1/1)

, : Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

: Regenerate Restless Bones.

1.8 /10
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Orzhov Euthanist

Orzhov Euthanist

Creature Human Assassin (2/2)

Haunt (When this creature dies, exile it haunting target creature.)

When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn.

0.5 /10
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Poisonbelly Ogre

Poisonbelly Ogre

Creature Ogre Warrior (3/3)

Whenever another creature enters the battlefield, its controller loses 1 life.

1.4 /10
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Abyssal Nocturnus

Abyssal Nocturnus

Creature Horror (2/2)

Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

8.3 /10
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Smogsteed Rider

Smogsteed Rider

Creature Human Wizard (2/2)

Whenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

3.2 /10
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Revenant Patriarch

Revenant Patriarch

Creature Spirit (4/3)

When Revenant Patriarch enters the battlefield, if was spent to cast it, target player skips his or her next combat phase.

Revenant Patriarch can't block.

3.4 /10
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Daggerclaw Imp

Daggerclaw Imp

Creature Imp (3/1)

Flying

Daggerclaw Imp can't block.

4 /10
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Yore Tiller Nephilim

Yore-Tiller Nephilim

Creature Nephilim (2/2)

Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking.

8.6 /10
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Orzhov Pontiff

Orzhov Pontiff

Creature Human Cleric (1/1)

Haunt (When this creature dies, exile it haunting target creature.)

When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one

Creatures you control get +1/+1 until end of turn.

Creatures you don't control get -1/-1 until end of turn.

9.5 /10
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Blind Hunter

Blind Hunter

Creature Bat (2/2)

Flying

Haunt (When this creature dies, exile it haunting target creature.)

When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.

1.6 /10
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Ghost Council of Orzhova

Ghost Council of Orzhova

Legendary Creature Spirit (4/4)

When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life.

, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.

8.1 /10
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Teysa  Orzhov Scion

Teysa, Orzhov Scion

Legendary Creature Human Advisor (2/3)

Sacrifice three white creatures: Exile target creature.

Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.

9.1 /10
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Dune Brood Nephilim

Dune-Brood Nephilim

Creature Nephilim (3/3)

Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.

8.2 /10
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Souls of the Faultless

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Creature Spirit (0/4)

Defender (This creature can't attack.)

Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life.

8.7 /10
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Agent of Masks

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Creature Human Advisor (2/3)

At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.

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Glint Eye Nephilim

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Creature Nephilim (2/2)

Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.

, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.

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Witch Maw Nephilim

Witch-Maw Nephilim

Creature Nephilim (1/1)

Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.

Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.

8.2 /10
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Gelectrode

Gelectrode

Creature Weird (0/1)

: Gelectrode deals 1 damage to target creature or player.

Whenever you cast an instant or sorcery spell, you may untap Gelectrode.

7.9 /10
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Absolver Thrull

Absolver Thrull

Creature Thrull Cleric (2/3)

Haunt (When this creature dies, exile it haunting target creature.)

When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.

1.4 /10
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Exhumer Thrull

Exhumer Thrull

Creature Thrull (3/3)

Haunt (When this creature dies, exile it haunting target creature.)

When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand.

3.9 /10
$0.20

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