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Schismotivate (Guildpact)

Schismotivate

Guildpact — Uncommon

Instant

Schismotivate is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Schismotivate (Guildpact)
Price: PaperMTGO

TCGPlayer avg. price:

$0.19

$0.08 $0.19 $1.15
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Rating:

7.09/10

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Cards like Schismotivate in Standard format:

Highspire Infusion

Highspire Infusion

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Target creature gets +3/+3 until end of turn. You get (two energy counters).

5.9 /10
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Give No Ground

Give No Ground

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Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.

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Swell of Growth

Swell of Growth

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Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.

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Jace s Scrutiny

Jace's Scrutiny

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Target creature gets -4/-0 until end of turn.

Investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

6.2 /10
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Cruel Finality

Cruel Finality

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Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

5.5 /10
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Subtle Strike

Subtle Strike

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Choose one or both

Target creature gets -1/-1 until end of turn.

Put a +1/+1 counter on target creature.

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Grasp of Darkness

Grasp of Darkness

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Target creature gets -4/-4 until end of turn.

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Tar Snare

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Target creature gets -3/-2 until end of turn.

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Invigorated Rampage

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Target creature gets +4/+0 and gains trample until end of turn.

Two target creatures each get +2/+0 and gain trample until end of turn.

6.1 /10
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Uncaged Fury

Uncaged Fury

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Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

6.5 /10
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Brute Strength

Brute Strength

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Target creature gets +3/+1 and gains trample until end of turn.

6.5 /10
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Sure Strike

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Target creature gets +3/+0 and gains first strike until end of turn.

6.2 /10
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Borrowed Malevolence

Borrowed Malevolence

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Target creature gets +1/+1 until end of turn.

Target creature gets -1/-1 until end of turn.

7 /10
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Savage Alliance

Savage Alliance

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more

Creatures target player controls gain trample until end of turn.

Savage Alliance deals 2 damage to target creature.

Savage Alliance deals 1 damage to each creature target opponent controls.

6.6 /10
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Abandon Reason

Abandon Reason

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Up to two target creatures each get +1/+0 and gain first strike until end of turn.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Rush of Vitality

Rush of Vitality

Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

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Clear Shot

Clear Shot

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Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

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Mighty Leap

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Target creature gets +2/+2 and gains flying until end of turn.

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Woodcutter s Grit

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Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

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Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

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