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Sinstriker s Will (Guildpact)

Sinstriker's Will

Guildpact — Uncommon

Enchantment Aura

Sinstriker's Will is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Sinstriker s Will (Guildpact)
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Rating:

3.73/10

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Cards like Sinstriker's Will in Standard format:

Cartouche of Strength

Cartouche of Strength

Enchantment Aura Cartouche

Enchant creature you control

When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)

Enchanted creature gets +1/+1 and has trample.

0 /10
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Captured by the Consulate

Captured by the Consulate

Enchantment Aura

Enchant creature you don't control

Enchanted creature can't attack.

Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.

5.9 /10
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Aerial Modification

Aerial Modification

Enchantment Aura

Enchant creature or Vehicle

As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.

Enchanted creature gets +2/+2 and has flying.

4 /10
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Iona s Blessing

Iona's Blessing

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.

4.6 /10
--
Bound by Moonsilver

Bound by Moonsilver

Enchantment Aura

Enchant creature

Enchanted creature can't attack, block, or transform.

Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn.

4.7 /10
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Hope Against Hope

Hope Against Hope

Enchantment Aura

Enchant creature

Enchanted creature gets +1/+1 for each creature you control.

As long as enchanted creature is a Human, it has first strike.

5.2 /10
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Faith Unbroken

Faith Unbroken

Enchantment Aura

Enchant creature you control

When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.

Enchanted creature gets +2/+2.

2.8 /10
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Desert s Hold

Desert's Hold

Enchantment Aura

Enchant creature

When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life.

Enchanted creature can't attack or block, and its activated abilities can't be activated.

10 /10
--
Caught in the Brights

Caught in the Brights

Enchantment Aura

Enchant creature

Enchanted creature can't attack or block.

When a Vehicle you control attacks, exile enchanted creature.

1 /10
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Pious Interdiction

Pious Interdiction

Enchantment Aura

Enchant creature

When Pious Interdiction enters the battlefield, you gain 2 life.

Enchanted creature can't attack or block.

5 /10
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Invocation of Saint Traft

Invocation of Saint Traft

Enchantment Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."

6.1 /10
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Revoke Privileges

Revoke Privileges

Enchantment Aura

Enchant creature

Enchanted creature can't attack, block, or crew Vehicles.

1.5 /10
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Choking Restraints

Choking Restraints

Enchantment Aura

Enchant creature

Enchanted creature can't attack or block.

, Sacrifice Choking Restraints: Exile enchanted creature.

0.5 /10
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Isolation Zone

Isolation Zone

Enchantment

When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)

1 /10
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Stasis Snare

Stasis Snare

Enchantment

Flash (You may cast this spell any time you could cast an instant.)

When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)

8.2 /10
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Solemnity

Solemnity

Enchantment

Players can't get counters.

Counters can't be put on artifacts, creatures, enchantments, or lands.

9.3 /10
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Trial of Solidarity

Enchantment

When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn.

When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand.

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Thopter Arrest

Thopter Arrest

Enchantment

When Thopter Arrest enters the battlefield, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield.

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Retreat to Emeria

Retreat to Emeria

Enchantment

Landfall Whenever a land enters the battlefield under your control, choose one

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Creatures you control get +1/+1 until end of turn.

4.6 /10
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Consulate Surveillance

Consulate Surveillance

Enchantment

When Consulate Surveillance enters the battlefield, you get (four energy counters).

Pay : Prevent all damage that would be dealt to you this turn by a source of your choice.

4.5 /10
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