Advanced card search Random card
Ambush (Homelands)

Ambush

Homelands — Common

Instant

Blocking creatures gain first strike until end of turn.

"Don't these goons have anything better to do?"
—Joskun, An-Havva Constable

Ambush (Homelands)
Price: PaperMTGO

TCGPlayer avg. price:

$0.17

$0.06 $0.17 $0.85
Low Mid High
Buy now! ▶

Loading price data

Loading

Rating:

3.63/10

Rate This:

Cards similar to Ambush:

Abandon Reason

Abandon Reason

Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.8 /10
$0.17
Slaughter Cry

Slaughter Cry

Instant

Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

4.4 /10
$0.14
Incite War

Incite War

Instant

Choose one —

• Creatures target player controls attack this turn if able.

• Creatures you control gain first strike until end of turn.

Entwine (Choose both if you pay the entwine cost.)

7.5 /10
$0.14
Rally the Forces

Rally the Forces

Instant

Attacking creatures get +1/+0 and gain first strike until end of turn.

5.7 /10
$0.14
Savage Beating

Savage Beating

Instant

Cast Savage Beating only during your turn and only during combat.

Choose one —

• Creatures you control gain double strike until end of turn.

• Untap all creatures you control. After this phase, there is an additional combat phase.

Entwine (Choose both if you pay the entwine cost.)

8.7 /10
$4.60
Savage Alliance

Savage Alliance

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Creatures target player controls gain trample until end of turn.

• Savage Alliance deals 2 damage to target creature.

• Savage Alliance deals 1 damage to each creature target opponent controls.

6.6 /10
$0.15
Uncaged Fury

Uncaged Fury

Instant

Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

6.5 /10
$0.15
Lightning Volley

Lightning Volley

Instant

Until end of turn, creatures you control gain ": This creature deals 1 damage to target creature or player."

6.7 /10
$0.17
Volcanic Rush

Volcanic Rush

Instant

Attacking creatures get +2/+0 and gain trample until end of turn.

6.1 /10
$0.14
Dragonrage

Dragonrage

Instant

Add to your mana pool for each attacking creature you control. Until end of turn, attacking creatures you control gain ": This creature gets +1/+0 until end of turn."

6 /10
$0.21
Brawl

Brawl

Instant

Until end of turn, all creatures gain ": This creature deals damage equal to its power to target creature."

7.3 /10
$0.32
Barreling Attack

Barreling Attack

Instant

Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.

4.5 /10
$0.42
Demoralize

Demoralize

Instant

All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.

6.4 /10
$0.15
Blind with Anger

Blind with Anger

Instant — Arcane

Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.

6.6 /10
$0.20
Word of Seizing

Word of Seizing

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.

5 /10
$0.30
Act of Aggression

Act of Aggression

Instant

( can be paid with either or 2 life.)

Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

5 /10
$0.16
Temporary Insanity

Temporary Insanity

Instant

Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.

4.6 /10
$0.18
Disharmony

Disharmony

Instant

Cast Disharmony only during combat before blockers are declared.

Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.

7.5 /10
~$11
Grab the Reins

Grab the Reins

Instant

Choose one —

• Until end of turn, you gain control of target creature and it gains haste.

• Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to target creature or player.

Entwine (Choose both if you pay the entwine cost.)

8.5 /10
$0.27
Commando Raid

Commando Raid

Instant

Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."

5.8 /10
$0.19

© 2016 MTG Assist • DisclaimerTerms of Use / Privacy PolicyContact MTG AssistLogin

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities. Articles and comments are user-submitted and do not represent official endorsements of this site.

MTGAssist.com is not affiliated with the mobile app "MTG Assist" or Kiiwi Up.