Baron Sengir
Homelands — rare
Legendary Creature — Vampire Noble
Sets Baron Sengir has been printed in:
Homelands — rare
Legendary Creature — Vampire Noble
Sets Baron Sengir has been printed in:
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Buy now! ▶Creature — Bat (1/2)
Flying
Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.
Legendary Creature — Human Rogue (5/5)
: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Creature — Werewolf (2/4)
At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf.
Creature — Serpent (8/8)
Marjhan doesn't untap during your untap step.
, Sacrifice a creature: Untap Marjhan. Activate only during your upkeep.
Marjhan can't attack unless defending player controls an Island.
: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.
When you control no Islands, sacrifice Marjhan.
Legendary Creature — Avatar (4/4)
Shroud (This creature can't be the target of spells or abilities.)
: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.
Creature — Wall (0/5)
Defender (This creature can't attack.)
Protection from black
Legendary Creature — Human Wizard (3/3)
, : Target creature gets -1/-1 until end of turn.
Creature — Horse (4/4)
Trample
Black Carriage doesn't untap during your untap step.
Sacrifice a creature: Untap Black Carriage. Activate only during your upkeep.
Creature — Dog Spirit (1/1)
Vigilance
Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.
Creature — Human (2/2)
When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens.
When Sengir Autocrat leaves the battlefield, exile all Serf tokens.
Creature — Horror (1/1)
Remove Timmerian Fiends from your deck before playing if you're not playing for ante.
, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of their library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent.
Legendary Creature — Vampire Dwarf (2/2)
Green enchantment spells and white enchantment spells cost more to cast.
Creature — Bird (1/1)
Flying
When Giant Albatross dies, you may pay . If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.
Legendary Creature — Avatar (2/4)
: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.
Creature — Oyster (0/3)
You may choose not to untap Giant Oyster during your untap step.
: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.
Legendary Creature — Human Cleric (2/5)
, : The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead.
Creature — Human Cleric (0/2)
, : Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.
Creature — Human Knight (2/2)
: Prevent the next 1 damage that would be dealt to any target this turn.
, : Target creature gains vigilance until end of turn.
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