Advanced card search Random card
Black Carriage (Homelands)

Black Carriage

Homelands — rare

Creature — Horse

Sets Black Carriage has been printed in:

Black Carriage (Homelands)

TCGPlayer low price:

$0.63

Buy now! ▶

Loading price data
Loading

Rating:

0.84/10

Rate This:

Cards like Black Carriage in Homelands:

Marjhan

Marjhan

Creature — Serpent (8/8)

Marjhan doesn't untap during your untap step.
, Sacrifice a creature: Untap Marjhan. Activate only during your upkeep.
Marjhan can't attack unless defending player controls an Island.
: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.
When you control no Islands, sacrifice Marjhan.

0.7 /10
$0.56
Grandmother Sengir

Grandmother Sengir

Legendary Creature — Human Wizard (3/3)

, : Target creature gets -1/-1 until end of turn.

1 /10
$0.59
Greater Werewolf

Greater Werewolf

Creature — Werewolf (2/4)

At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf.

0.5 /10
$0.21
Sengir Autocrat

Sengir Autocrat

Creature — Human (2/2)

When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens.
When Sengir Autocrat leaves the battlefield, exile all Serf tokens.

7.5 /10
$0.53
Clockwork Steed

Clockwork Steed

Artifact Creature — Horse (0/3)

Clockwork Steed enters the battlefield with four +1/+0 counters on it.
Clockwork Steed can't be blocked by artifact creatures.
At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.
, : Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate only during your upkeep.

2.5 /10
$0.15
Giant Oyster

Giant Oyster

Creature — Oyster (0/3)

You may choose not to untap Giant Oyster during your untap step.
: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.

3.1 /10
$0.18
Ihsans Shade

Ihsan's Shade

Legendary Creature — Shade Knight (5/5)

Protection from white

2.6 /10
$0.24
Irini Sengir

Irini Sengir

Legendary Creature — Vampire Dwarf (2/2)

Green enchantment spells and white enchantment spells cost more to cast.

1.6 /10
$0.16
Clockwork Swarm

Clockwork Swarm

Artifact Creature — Insect (0/3)

Clockwork Swarm enters the battlefield with four +1/+0 counters on it.
Clockwork Swarm can't be blocked by Walls.
At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it.
, : Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate only during your upkeep.

0.9 /10
$0.19
Labyrinth Minotaur

Labyrinth Minotaur

Creature — Minotaur (1/4)

Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.

0.5 /10
$0.16
Samite Alchemist

Samite Alchemist

Creature — Human Cleric (0/2)

, : Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.

0.1 /10
$0.13
Reveka Wizard Savant

Reveka, Wizard Savant

Legendary Creature — Dwarf Wizard (0/1)

: Reveka, Wizard Savant deals 2 damage to any target and doesn't untap during your next untap step.

2.6 /10
$0.63
Heart Wolf

Heart Wolf

Creature — Wolf (2/2)

First strike
: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate only during combat.

0.2 /10
$0.46
Dark Maze

Dark Maze

Creature — Wall (4/5)

Defender (This creature can't attack.)
: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.

0.6 /10
$0.11
Hungry Mist

Hungry Mist

Creature — Elemental (6/2)

At the beginning of your upkeep, sacrifice Hungry Mist unless you pay .

0.3 /10
$0.11
Timmerian Fiends

Timmerian Fiends

Creature — Horror (1/1)

Remove Timmerian Fiends from your deck before playing if you're not playing for ante.
, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of their library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent.

10 /10
$0.55
Anaba Bodyguard

Anaba Bodyguard

Creature — Minotaur (2/3)

First strike (This creature deals combat damage before creatures without first strike.)

1.2 /10
$0.14
Anaba Spirit Crafter

Anaba Spirit Crafter

Creature — Minotaur Shaman (1/3)

Minotaur creatures get +1/+0.

4.7 /10
$1.22
Autumn Willow

Autumn Willow

Legendary Creature — Avatar (4/4)

Shroud (This creature can't be the target of spells or abilities.)
: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.

1.1 /10
$1.38
Baron Sengir

Baron Sengir

Legendary Creature — Vampire Noble (5/5)

Flying
Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.
: Regenerate another target Vampire.

2.7 /10
$8.84

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.