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Castle Sengir (Homelands)

Castle Sengir

Homelands — Uncommon

Land

Castle Sengir is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Castle Sengir (Homelands)
Price: PaperMTGO

TCGPlayer avg. price:

$0.22

$0.08 $0.22 $1.40
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Rating:

4.83/10

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Cards like Castle Sengir in Standard format:

Corrupted Crossroads

Corrupted Crossroads

Land

: Add to your mana pool. ( represents colorless mana.)

, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid.

6.7 /10
$0.32
Spire of Industry

Spire of Industry

Land

: Add to your mana pool.

, Pay 1 life: Add one mana of any color to your mana pool. Activate this ability only if you control an artifact.

9.2 /10
$3.25
Aether Hub

Aether Hub

Land

When Aether Hub enters the battlefield, you get (an energy counter).

: Add to your mana pool.

, Pay : Add one mana of any color to your mana pool.

8.7 /10
$2.52
Crumbling Vestige

Crumbling Vestige

Land

Crumbling Vestige enters the battlefield tapped.

When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool.

: Add to your mana pool. ( represents colorless mana.)

1.2 /10
$0.14
Unknown Shores

Unknown Shores

Land

: Add to your mana pool. ( represents colorless mana.)

, : Add one mana of any color to your mana pool.

0.7 /10
$0.15
Ally Encampment

Ally Encampment

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell.

, , Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

7.4 /10
$0.47
Holdout Settlement

Holdout Settlement

Land

: Add to your mana pool. ( represents colorless mana.)

, Tap an untapped creature you control: Add one mana of any color to your mana pool.

0.1 /10
$0.14
Painted Bluffs

Painted Bluffs

Land Desert

: Add to your mana pool.

, : Add one mana of any color to your mana pool.

0.1 /10
$0.12
Highland Lake

Highland Lake

Land

Highland Lake enters the battlefield tapped.

: Add or to your mana pool.

5.7 /10
$0.34
Choked Estuary

Choked Estuary

Land

As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.

: Add or to your mana pool.

8.8 /10
$1.99
Fetid Pools

Fetid Pools

Land Island Swamp

(: Add or to your mana pool.)

Fetid Pools enters the battlefield tapped.

Cycling (, Discard this card: Draw a card.)

9.1 /10
$3.00
Cinder Barrens

Cinder Barrens

Land

Cinder Barrens enters the battlefield tapped.

: Add or to your mana pool.

1.6 /10
$0.25
Spirebluff Canal

Spirebluff Canal

Land

Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

9.5 /10
$8.47
Wandering Fumarole

Wandering Fumarole

Land

Wandering Fumarole enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with ": Switch this creature's power and toughness until end of turn." It's still a land.

9.3 /10
$5.23
Foreboding Ruins

Foreboding Ruins

Land

As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.

: Add or to your mana pool.

8.9 /10
$2.36
Smoldering Marsh

Smoldering Marsh

Land Swamp Mountain

(: Add or to your mana pool.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

9 /10
$2.61
Sunken Hollow

Sunken Hollow

Land Island Swamp

(: Add or to your mana pool.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

9 /10
$2.64
Canyon Slough

Canyon Slough

Land Swamp Mountain

(: Add or to your mana pool.)

Canyon Slough enters the battlefield tapped.

Cycling (, Discard this card: Draw a card.)

9 /10
$2.16
Submerged Boneyard

Submerged Boneyard

Land

Submerged Boneyard enters the battlefield tapped.

: Add or to your mana pool.

0.1 /10
$0.15
Shambling Vent

Shambling Vent

Land

Shambling Vent enters the battlefield tapped.

: Add or to your mana pool.

: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

9 /10
$4.02

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