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Forget (Homelands)

Forget

Homelands — rare

Sorcery

Sets Forget has been printed in:

Forget (Homelands)

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$0.25

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1.5/10

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Cards like Forget in Homelands:

Merchant Scroll

Merchant Scroll

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Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.

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Dry Spell

Dry Spell

Sorcery

Dry Spell deals 1 damage to each creature and each player.

2.8 /10
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Bakis Curse

Baki's Curse

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Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.

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Memory Lapse

Memory Lapse

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Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

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Jinx

Jinx

Instant

Target land becomes the basic land type of your choice until end of turn.
Draw a card at the beginning of the next turn's upkeep.

5.4 /10
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Prophecy

Prophecy

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Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles.
Draw a card at the beginning of the next turn's upkeep.

1.1 /10
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Retribution

Retribution

Sorcery

Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.

2.2 /10
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Leeches

Leeches

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Target player loses all poison counters. Leeches deals that much damage to that player.

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Winter Sky

Winter Sky

Sorcery

Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.

4.4 /10
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Renewal

Renewal

Sorcery

As an additional cost to cast this spell, sacrifice a land.
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
Draw a card at the beginning of the next turn's upkeep.

2.8 /10
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AnHavva Inn

An-Havva Inn

Sorcery

You gain X plus 1 life, where X is the number of green creatures on the battlefield.

1.8 /10
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Evaporate

Evaporate

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Evaporate deals 1 damage to each white and/or blue creature.

0.2 /10
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Chain Stasis

Chain Stasis

Instant

You may tap or untap target creature. Then that creature's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.

4.1 /10
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Alibans Tower

Aliban's Tower

Instant

Target blocking creature gets +3/+1 until end of turn.

0.7 /10
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Headstone

Headstone

Instant

Exile target card from a graveyard.
Draw a card at the beginning of the next turn's upkeep.

1.1 /10
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Truce

Truce

Instant

Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.

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Broken Visage

Broken Visage

Instant

Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step.

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Shrink

Shrink

Instant

Target creature gets -5/-0 until end of turn.

0.5 /10
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Ambush

Ambush

Instant

Blocking creatures gain first strike until end of turn.

1 /10
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Coral Reef

Coral Reef

Enchantment

Coral Reef enters the battlefield with four polyp counters on it.
Sacrifice an Island: Put two polyp counters on Coral Reef.
, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature.

1.8 /10
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