Ghost Hounds
Homelands — uncommon
Creature — Dog Spirit
Sets Ghost Hounds has been printed in:
Homelands — uncommon
Creature — Dog Spirit
Sets Ghost Hounds has been printed in:
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Buy now! ▶Creature — Wolf (2/2)
First strike
: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate only during combat.
Creature — Spider (2/2)
Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn.
Legendary Creature — Human Rogue (5/5)
: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Creature — Minotaur Spirit (1/1)
: Another target Minotaur creature gets +1/+1 until end of turn.
Legendary Creature — Human Wizard (3/3)
, : Target creature gets -1/-1 until end of turn.
Legendary Creature — Vampire Noble (5/5)
Flying
Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.
: Regenerate another target Vampire.
Creature — Bird (1/1)
Flying
When Giant Albatross dies, you may pay . If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.
Creature — Werewolf (2/4)
At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf.
Creature — Bat (1/2)
Flying
Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.
Creature — Human Advisor (1/1)
: Tap target creature with power 2 or less.
Creature — Horse (4/4)
Trample
Black Carriage doesn't untap during your untap step.
Sacrifice a creature: Untap Black Carriage. Activate only during your upkeep.
Creature — Wall (0/5)
Defender (This creature can't attack.)
Protection from black
Legendary Creature — Vampire Dwarf (2/2)
Green enchantment spells and white enchantment spells cost more to cast.
Creature — Human (2/2)
When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens.
When Sengir Autocrat leaves the battlefield, exile all Serf tokens.
Creature — Plant Wall (0/3)
Defender (This creature can't attack.)
, : Create a 0/1 blue Plant Wall creature token with defender named Kelp.
Creature — Bear Spirit (3/3)
Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.
Creature — Horror (1/1)
Remove Timmerian Fiends from your deck before playing if you're not playing for ante.
, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of their library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent.
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