Jinx
Homelands — common
Instant
Jinx rulings:
There are no rulings for Jinx.
Homelands — common
Instant
Jinx rulings:
There are no rulings for Jinx.
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Target land becomes the basic land type of your choice until end of turn.
Draw a card.
Creature — Bird (1/1)
Flying
: Target land becomes the basic land type of your choice until end of turn.
Creature — Moonfolk Wizard (2/1)
Flying
, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.
Artifact
, : Target land becomes the basic land type of your choice until end of turn.
Creature — Merfolk Shaman (0/2)
: Target land becomes the basic land type of your choice until end of turn.
Creature — Beast (3/3)
: Target land becomes the basic land type of your choice until end of turn.
Creature — Merfolk Wizard (1/1)
: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.
Instant
Choose one —
• Target nonsnow permanent becomes snow until end of turn.
• Target snow permanent isn't snow until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Target attacking creature gets +X/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Enchantment — Aura
Enchant creature
When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.
Instant
Target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Target creature gets +2/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Draw a card at the beginning of the next turn's upkeep.
Instant
Target creature gains first strike until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Until end of turn, target creature gains haste and ": Untap this creature. Activate only once."
Draw a card at the beginning of the next turn's upkeep.
Instant
Target creature gains flying until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Cast this spell only during combat before blockers are declared.
All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Draw a card at the beginning of the next turn's upkeep.
Instant
Cast this spell only during the declare blockers step.
Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.)
Draw a card at the beginning of the next turn's upkeep.
Instant
Tap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.
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