Koskun Keep
Homelands — uncommon
Land
Sets Koskun Keep has been printed in:
Homelands — uncommon
Land
Sets Koskun Keep has been printed in:
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, , Sacrifice Apocalypse Chime: Destroy all nontoken permanents with a name originally printed in the Homelands expansion. They can't be regenerated.
Artifact Creature — Gnome (2/2)
, : Regenerate target artifact creature.
Artifact Creature — Horse (0/3)
Clockwork Steed enters the battlefield with four +1/+0 counters on it.
Clockwork Steed can't be blocked by artifact creatures.
At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.
, : Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate only during your upkeep.
Artifact Creature — Insect (0/3)
Clockwork Swarm enters the battlefield with four +1/+0 counters on it.
Clockwork Swarm can't be blocked by Walls.
At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it.
, : Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate only during your upkeep.
Artifact
: You may put a Minotaur permanent card from your hand onto the battlefield.
Artifact
, : Target creature can't be blocked this turn except by Walls.
Artifact Creature — Thopter (0/2)
Flying
: Roterothopter gets +1/+0 until end of turn. Activate no more than twice each turn.
Artifact
Serrated Arrows enters the battlefield with three arrowhead counters on it.
At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.
, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.
Creature — Human Cleric (1/3)
, : Abbey Matron gets +0/+3 until end of turn.
Enchantment
Creature spells can't be cast.
Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.
Creature — Human (2/1)
An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.
Enchantment
As An-Zerrin Ruins enters the battlefield, choose a creature type.
Creatures of the chosen type don't untap during their controllers' untap steps.
Creature — Minotaur Spirit (1/1)
: Another target Minotaur creature gets +1/+1 until end of turn.
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