Advanced card search Random card
Leeches (Homelands)

Leeches

Homelands — Rare

Sorcery

Target player loses all poison counters. Leeches deals that much damage to that player.

"Where our potions and powders fail, perhaps nature will succeed."
—Reyhan, Samite Alchemist

Leeches (Homelands)
Price: PaperMTGO

TCGPlayer avg. price:

$1.04

$0.49 $1.04 $4.00
Low Mid High
Buy now! ▶

Loading price data

Loading

Rating:

8.28/10

Rate This:

Cards similar to Leeches:

Declaration in Stone

Declaration in Stone

Sorcery

Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.

8.9 /10
$1.81
Repentance

Repentance

Sorcery

Target creature deals damage to itself equal to its power.

3.7 /10
$0.20
Tariff

Tariff

Sorcery

Each player sacrifices the creature he or she controls with the highest converted mana cost unless he or she pays that creature's mana cost. If two or more creatures a player controls are tied for highest cost, that player chooses one.

7.5 /10
$0.50
Divine Congregation

Divine Congregation

Sorcery

You gain 2 life for each creature target player controls.

Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

1.9 /10
$0.16
Temporary Truce

Temporary Truce

Sorcery

Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.

9 /10
$2.99
Once More with Feeling

Once More with Feeling

Sorcery

Remove Once More with Feeling from the game as well as all cards in play and in all graveyards. Each player shuffles his or her hand into her or his library, then draws seven cards. Each player's life total is set to 10.

DCI ruling: This card is restricted. (You cannot play with more than one in a deck.)

7.8 /10
$0.67
Rush of Battle

Rush of Battle

Sorcery

Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)

1.3 /10
$0.14
Peace Talks

Peace Talks

Sorcery

This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.

4.2 /10
$0.21
Sheer Drop

Sheer Drop

Sorcery

Destroy target tapped creature.

Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

0.1 /10
$0.14
Ondu Rising

Ondu Rising

Sorcery

Whenever a creature attacks this turn, it gains lifelink until end of turn.

Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

4.3 /10
$0.20
Healing Hands

Healing Hands

Sorcery

Target player gains 4 life.

Draw a card.

0.6 /10
$0.15
Harsh Mercy

Harsh Mercy

Sorcery

Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.

8.5 /10
$1.57
Collective Effort

Collective Effort

Sorcery

Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Destroy target creature with power 4 or greater.

• Destroy target enchantment.

• Put a +1/+1 counter on each creature target player controls.

7.6 /10
$0.55
Shahrazad

Shahrazad

Sorcery

Players play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up.

9.8 /10
~$74
Blinding Light

Blinding Light

Sorcery

Tap all nonwhite creatures.

4.6 /10
$0.21
Balance

Balance

Sorcery

Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

9 /10
$1.87
Glare of Heresy

Glare of Heresy

Sorcery

Exile target white permanent.

4.8 /10
$0.20
Day of Judgment

Day of Judgment

Sorcery

Destroy all creatures.

8.9 /10
$2.70
Proclamation of Rebirth

Proclamation of Rebirth

Sorcery

Return up to three target creature cards with converted mana cost 1 or less from your graveyard to the battlefield.

Forecast — , Reveal Proclamation of Rebirth from your hand: Return target creature card with converted mana cost 1 or less from your graveyard to the battlefield. (Activate this ability only during your upkeep and only once each turn.)

8.9 /10
$2.63
Dust to Dust

Dust to Dust

Sorcery

Exile two target artifacts.

6.5 /10
$0.33

© 2017 MTG Assist • DisclaimerTerms of Use / Privacy PolicyContact MTG AssistLogin

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities. Articles and comments are user-submitted and do not represent official endorsements of this site.

MTGAssist.com is not affiliated with the mobile app "MTG Assist" or Kiiwi Up.