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Reveka  Wizard Savant (Homelands)

Reveka, Wizard Savant

Homelands — rare

Legendary Creature — Dwarf Wizard

Sets Reveka, Wizard Savant has been printed in:

Reveka  Wizard Savant (Homelands)

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2.58/10

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Cards like Reveka, Wizard Savant in Homelands:

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Samite Alchemist

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, : Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.

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Giant Oyster

Giant Oyster

Creature — Oyster (0/3)

You may choose not to untap Giant Oyster during your untap step.
: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.

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Labyrinth Minotaur

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Creature — Minotaur (1/4)

Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.

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Anaba Shaman

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, : Anaba Shaman deals 1 damage to any target.

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Dark Maze

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Defender (This creature can't attack.)
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Whenever Reef Pirates deals damage to an opponent, that player mills a card.

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, Sacrifice a creature: Untap Marjhan. Activate only during your upkeep.
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Creature — Bear Spirit (3/3)

Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.

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: Prevent the next 1 damage that would be dealt to any target this turn.
, : Target creature gains vigilance until end of turn.

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Black Carriage

Black Carriage

Creature — Horse (4/4)

Trample
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Daughter of Autumn

Daughter of Autumn

Legendary Creature — Avatar (2/4)

: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.

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Hazduhr the Abbot

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Legendary Creature — Human Cleric (2/5)

, : The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead.

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Bird creatures get +1/+1.
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Remove Timmerian Fiends from your deck before playing if you're not playing for ante.
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First strike
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