Appeal // Authority
Hour of Devastation — uncommon
Sorcery // Sorcery
Sets Appeal // Authority has been printed in:
Hour of Devastation — uncommon
Sorcery // Sorcery
Sets Appeal // Authority has been printed in:
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Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."
Despair
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."
Sorcery // Sorcery
Return target creature card with mana value 2 or less from your graveyard to the battlefield.
Fame
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +2/+0 and gains haste until end of turn.
Sorcery
Target creature gets +3/+3 and gains flying until end of turn.
Whenever a Zombie enters the battlefield under your control, you may pay . If you do, return Unconventional Tactics from your graveyard to your hand.
Sorcery
Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Draw a card.
Sorcery
Creatures you control get +2/+2 and gain trample until end of turn. (They can deal excess combat damage to the player or planeswalker they're attacking.)
Sorcery
Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.
Sorcery
Destroy all creatures. Lands you control don't untap during your next untap step.
Sorcery
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.
Destroy target creature.
Sorcery // Sorcery
Put a -1/-1 counter on each of up to two target creatures.
Dust
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Exile any number of target creatures that have -1/-1 counters on them.
Sorcery
Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.
Sorcery
Choose one —
• Target opponent exiles a creature they control.
• Target opponent reveals their hand. You choose a nonland card from it. Exile that card.
Sorcery
All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.
Sorcery
Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.
Sorcery
Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.
Instant
Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Cycling (, Discard this card: Draw a card.)
Sorcery
Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.
Instant
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
Instant
Target creature gets +3/+3 and gains reach until end of turn.
Sorcery
Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.
Instant // Sorcery
Struggle deals damage to target creature equal to the number of lands you control.
Survive
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles their graveyard into their library.
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