Chaos Maw
Hour of Devastation — rare
Creature — Hellion
When Chaos Maw enters the battlefield, it deals 3 damage to each other creature.
The food chain doesn't end at sandwurms.
Hour of Devastation — rare
Creature — Hellion
When Chaos Maw enters the battlefield, it deals 3 damage to each other creature.
The food chain doesn't end at sandwurms.
TCGPlayer low price:
Buy now! ▶Creature — Hellion Beast (6/6)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.
Creature — Giant (5/5)
When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player.
Creature — Dragon (5/5)
Flying
When Siege Dragon enters the battlefield, destroy all Walls your opponents control.
Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.
Creature — Dragon (5/5)
Flying
When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.
Creature — Dragon (4/4)
Flying
Fire Breath — When Red Dragon enters the battlefield, it deals 4 damage to each opponent.
Creature — Dinosaur Avatar (6/6)
When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.
Creature — Kavu (4/2)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature.
When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature.
Creature — Devil (4/2)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target.
Creature — Elemental (6/1)
When Spitebellows leaves the battlefield, it deals 6 damage to target creature.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Creature — Dinosaur (7/6)
Trample
When Trumpeting Carnosaur enters the battlefield, discover 5.
, Discard Trumpeting Carnosaur: It deals 3 damage to target creature or planeswalker.
Creature — Dragon (5/4)
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Flying
When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to any target.
Creature — Giant Warrior (4/5)
When Akoum Boulderfoot enters the battlefield, it deals 1 damage to any target.
Creature — Dragon (5/5)
Flash
Flying
When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.
Creature — Elemental Boar Beast (2/2)
When Goretusk Firebeast enters the battlefield, it deals 4 damage to target player or planeswalker.
Creature — Dragon (4/5)
Flying
When Tyrant of Kher Ridges enters the battlefield, it deals 4 damage to any target.
: Tyrant of Kher Ridges gets +1/+0 until end of turn.
Creature — Yeti (4/2)
Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)
Trample
Creature — Human Soldier (4/4)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat."
Creature — Human Warrior (3/3)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat. (Equipment, Auras you control, and counters are modifications.)
Creature — Elemental Horse (5/5)
Haste (This creature can attack and as soon as it comes under your control.)
When Thundermare enters the battlefield, tap all other creatures.
Creature — Phyrexian Warrior (5/5)
This spell costs less to cast for each permanent you control with oil counters on it.
Vigilance
When Cinderslash Ravager enters the battlefield, it deals 1 damage to each creature your opponents control.
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