Djeru's Renunciation
Hour of Devastation — common
Instant
Djeru's Renunciation rulings:
There are no rulings for Djeru's Renunciation.
Hour of Devastation — common
Instant
Djeru's Renunciation rulings:
There are no rulings for Djeru's Renunciation.
TCGPlayer low price:
Buy now! ▶Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Cycling (, Discard this card: Draw a card.)
Instant
Tap up to two target creatures.
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you.
II — Tap up to two target creatures. Put a stun counter on each of them.
III — Draw a card for each tapped creature target opponent controls.
Instant
Kicker (You may pay an additional as you cast this spell.)
Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Draw a card.
Instant
Tap up to two target creatures.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Instant
Tap up to two target creatures.
Whenever you put a name sticker on a creature, you may return A Good Day to Pie from your graveyard to your hand.
Instant
Devoid (This card has no color.)
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."
Sorcery // Sorcery
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
Authority
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
Creature — Human Knight // Instant — Adventure (2/3)
Flying
Dizzying Swoop
Tap up to two target creatures. (Then exile this card. You may cast the creature later from exile.)
Instant
Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target player gains 4 life.
• Untap up to two target creatures.
• Target opponent sacrifices an attacking creature.
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Ogre Rebel (3/4)
Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Instant
Tap up to two target creatures.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Creature — Beast (3/3)
Vigilance
When Intrusive Packbeast enters the battlefield, tap up to two target creatures your opponents control.
Instant
Untap up to two target creatures. They each get +2/+2 until end of turn.
Creature — Kor Cleric (1/1)
Kicker (You may pay an additional as you cast this spell.)
Flying
When Kitesail Cleric enters the battlefield, if it was kicked, tap up to two target creatures.
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