Rhonas's Last Stand
Hour of Devastation — rare
Sorcery
Sets Rhonas's Last Stand has been printed in:
Hour of Devastation — rare
Sorcery
Sets Rhonas's Last Stand has been printed in:
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Destroy all creatures. Lands you control don't untap during your next untap step.
Sorcery
Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.
Sorcery
Shuffle your library, then exile the top four cards. You may cast any number of spells with mana value 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.
Sorcery
Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.
Sorcery
Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle.
Sorcery
Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
Sorcery
Creatures you control get +2/+2 and gain trample until end of turn. (They can deal excess combat damage to the player or planeswalker they're attacking.)
Sorcery
Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Cycling (, Discard this card: Draw a card.)
Sorcery
Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle.
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
Instant
Target creature gets +3/+3 and gains reach until end of turn.
Instant // Sorcery
Struggle deals damage to target creature equal to the number of lands you control.
Survive
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles their graveyard into their library.
Sorcery
Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.
Sorcery // Sorcery
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
Authority
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
Sorcery
Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Draw a card.
Sorcery
Choose one —
• Target opponent exiles a creature they control.
• Target opponent reveals their hand. You choose a nonland card from it. Exile that card.
Sorcery // Sorcery
Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."
Despair
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."
Sorcery
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.
Destroy target creature.
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