Altar of Bone
Ice Age — rare
Sorcery
Sets Altar of Bone has been printed in:
Ice Age — rare
Sorcery
Sets Altar of Bone has been printed in:
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As an additional cost to cast this spell, pay 3 life.
Destroy target creature and target land.
Sorcery
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
Sorcery
Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.
Sorcery
Put target creature card from a graveyard onto the battlefield under your control.
Instant
As an additional cost to cast this spell, sacrifice a creature.
Add X mana in any combination of and/or , where X is the sacrificed creature's mana value.
Instant
As an additional cost to cast this spell, pay X life.
Fire Covenant deals X damage divided as you choose among any number of target creatures.
Sorcery
X is the number of artifact and/or creature cards in an opponent's graveyard as you cast this spell.
Distribute X +1/+1 counters among any number of target creatures.
Sorcery
Target opponent chooses a card in your graveyard. You may pay . If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.
Sorcery
Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
Sorcery
Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.
Sorcery
Target player chooses three cards from their hand and puts them on top of their library in any order.
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Sorcery
Hurricane deals X damage to each creature with flying and each player.
Sorcery
Spend only black and/or red mana on X.
Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Sorcery
Destroy target land. If that land was a snow land, you gain 1 life.
Sorcery
Destroy all artifacts, creatures, and lands. They can't be regenerated.
Sorcery
Lava Burst deals X damage to any target. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another permanent or player.
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