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Ashen Ghoul (Ice Age)

Ashen Ghoul

Ice Age — uncommon

Creature — Zombie

Sets Ashen Ghoul has been printed in:

Ashen Ghoul (Ice Age)

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Cards like Ashen Ghoul in Ice Age:

Krovikan Vampire

Krovikan Vampire

Creature — Vampire (3/3)

At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire.

1.4 /10
$0.30
Norritt

Norritt

Creature — Imp (1/1)

: Untap target blue creature.
: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only before attackers are declared.

3.5 /10
$0.21
Pestilence Rats

Pestilence Rats

Creature — Rat (0/3)

Pestilence Rats's power is equal to the number of other Rats on the battlefield. (For example, as long as there are two other Rats on the battlefield, Pestilence Rats's power and toughness are 2/3.)

7.1 /10
$0.36
Dread Wight

Dread Wight

Creature — Zombie (3/4)

At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains ": Remove a paralyzation counter from this creature."

0.5 /10
$0.36
Drift of the Dead

Drift of the Dead

Creature — Wall (0/0)

Defender (This creature can't attack.)
Drift of the Dead's power and toughness are each equal to the number of snow lands you control.

2.5 /10
$0.26
Flow of Maggots

Flow of Maggots

Creature — Insect (2/2)

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Flow of Maggots can't be blocked by non-Wall creatures.

0.9 /10
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Foul Familiar

Foul Familiar

Creature — Spirit (3/1)

Foul Familiar can't block.
, Pay 1 life: Return Foul Familiar to its owner's hand.

0.6 /10
$0.11
Abyssal Specter

Abyssal Specter

Creature — Specter (2/3)

Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.

5 /10
$0.30
Gangrenous Zombies

Gangrenous Zombies

Creature — Zombie (2/2)

, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.

2.2 /10
$0.18
Legions of LimDl

Legions of Lim-Dûl

Creature — Zombie (2/3)

Snow swampwalk (This creature can't be blocked as long as defending player controls a snow Swamp.)

0.4 /10
$0.16
LimDls Cohort

Lim-Dûl's Cohort

Creature — Zombie (2/3)

Whenever Lim-Dûl's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn.

0.2 /10
$0.23
Mole Worms

Mole Worms

Creature — Worm (1/1)

You may choose not to untap Mole Worms during your untap step.
: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped.

0.4 /10
$0.23
Moor Fiend

Moor Fiend

Creature — Horror (3/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

0.6 /10
$0.08
Hoar Shade

Hoar Shade

Creature — Shade (1/2)

: Hoar Shade gets +1/+1 until end of turn.

1.1 /10
$0.13
Hyalopterous Lemure

Hyalopterous Lemure

Creature — Spirit (4/3)

: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn.

0.8 /10
$0.23
Merieke Ri Berit

Merieke Ri Berit

Legendary Creature — Human (1/1)

Merieke Ri Berit doesn't untap during your untap step.
: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.

6.2 /10
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Stromgald Cabal

Stromgald Cabal

Creature — Human Knight (2/2)

, Pay 1 life: Counter target white spell.

4.1 /10
$0.81
Kjeldoran Elite Guard

Kjeldoran Elite Guard

Creature — Human Soldier (2/2)

: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate only during combat.

0.2 /10
$0.27
Skeleton Ship

Skeleton Ship

Legendary Creature — Skeleton (0/3)

When you control no Islands, sacrifice Skeleton Ship.
: Put a -1/-1 counter on target creature.

4.3 /10
$2.89
Dreams of the Dead

Dreams of the Dead

Enchantment

: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep ." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

2.5 /10
$0.18

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