Balduvian Barbarians
Ice Age — common
Creature — Human Barbarian
Sets Balduvian Barbarians has been printed in:
Ice Age — common
Creature — Human Barbarian
Sets Balduvian Barbarians has been printed in:
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Buy now! ▶Creature — Hydra (0/1)
Balduvian Hydra enters the battlefield with X +1/+0 counters on it.
Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.
: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep.
Creature — Human Barbarian (1/2)
, : Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.)
Creature — Giant Shaman (3/3)
: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn."
Creature — Goblin Mutant (5/3)
Trample
Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater.
Goblin Mutant can't block creatures with power 3 or greater.
Creature — Goblin (1/1)
, : Target creature you control can't be blocked this turn. Destroy it and Goblin Sappers at end of combat.
, : Target creature you control can't be blocked this turn. Destroy it at end of combat.
Creature — Goblin (1/1)
: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate only once and only if you control a snow Mountain.
Creature — Goblin (1/1)
Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn.
: Goblin Snowman deals 1 damage to target creature it's blocking.
Creature — Wolverine (2/2)
: Grizzled Wolverine gets +2/+0 until end of turn. Activate only during the declare blockers step, only if at least one creature is blocking Grizzled Wolverine, and only once each turn.
Legendary Creature — Human Knight (1/1)
Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.
Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.
Creature — Orc Warrior (1/3)
: Orcish Cannoneers deals 2 damage to any target and 3 damage to you.
Creature — Orc (2/2)
: Target land becomes a Swamp until its controller's next untap step.
Creature — Orc Cleric (1/1)
, : Target creature can't be regenerated this turn.
, : Regenerate target black or green creature.
, : Regenerate target black or green creature.
Creature — Orc (1/1)
, : Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.
Creature — Wall (1/3)
Defender (This creature can't attack.)
: Wall of Lava gets +1/+1 until end of turn.
Creature — Centaur Archer (3/2)
: Centaur Archer deals 1 damage to target creature with flying.
Creature — Spider (2/3)
, : Exile Giant Trap Door Spider and target creature without flying that's attacking you.
Creature — Giant (2/2)
: Until end of turn, whenever you cast a black spell, put a +1/+1 counter on Mountain Titan.
Creature — Specter (2/3)
Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.
Creature — Unicorn (2/2)
: Add or . Spend this mana only to pay cumulative upkeep costs.
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