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Brand of Ill Omen (Ice Age)

Brand of Ill Omen

Ice Age — Rare

Enchantment Aura

Brand of Ill Omen is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Brand of Ill Omen (Ice Age)
Price: PaperMTGO

TCGPlayer avg. price:

$0.43

$0.17 $0.43 $2.15
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Rating:

7.26/10

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Cards like Brand of Ill Omen in Standard format:

Spiteful Motives

Spiteful Motives

Enchantment Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +3/+0 and has first strike.

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Stensia Masquerade

Stensia Masquerade

Enchantment

Attacking creatures you control have first strike.

Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Pyromancer s Assault

Pyromancer's Assault

Enchantment

Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to target creature or player.

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Retreat to Valakut

Retreat to Valakut

Enchantment

Landfall Whenever a land enters the battlefield under your control, choose one

Target creature gets +2/+0 until end of turn.

Target creature can't block this turn.

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Blood Mist

Blood Mist

Enchantment

At the beginning of combat on your turn, target creature you control gains double strike until end of turn.

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Harness the Storm

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Enchantment

Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.)

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Bound by Moonsilver

Bound by Moonsilver

Enchantment Aura

Enchant creature

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Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn.

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Captured by the Consulate

Captured by the Consulate

Enchantment Aura

Enchant creature you don't control

Enchanted creature can't attack.

Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.

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Containment Membrane

Containment Membrane

Enchantment Aura

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Enchant creature

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Claustrophobia

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Enchantment Aura

Enchant creature

When Claustrophobia enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

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Sleep Paralysis

Sleep Paralysis

Enchantment Aura

Enchant creature

When Sleep Paralysis enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

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Untamed Hunger

Untamed Hunger

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)

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Senseless Rage

Senseless Rage

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+2.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Revoke Privileges

Revoke Privileges

Enchantment Aura

Enchant creature

Enchanted creature can't attack, block, or crew Vehicles.

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Choking Restraints

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Enchantment Aura

Enchant creature

Enchanted creature can't attack or block.

, Sacrifice Choking Restraints: Exile enchanted creature.

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Wolfkin Bond

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Enchantment Aura

Enchant creature

When Wolfkin Bond enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield.

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Knightly Valor

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Enchantment Aura

Enchant creature

When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield. (Attacking doesn't cause it to tap.)

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Enchantment Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace.

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Enchantment Aura

Enchant creature

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Enchantment Aura

Enchant creature

Enchanted creature attacks each combat if able.

When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.

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