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Clairvoyance (Ice Age)

Clairvoyance

Ice Age — common

Instant

Sets Clairvoyance has been printed in:

Clairvoyance (Ice Age)

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Rating:

4.92/10

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Cards like Clairvoyance in Ice Age:

Ray of Erasure

Ray of Erasure

Instant

Target player mills a card.
Draw a card at the beginning of the next turn's upkeep.

3.9 /10
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Enervate

Enervate

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Tap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.

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Force Void

Force Void

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Counter target spell unless its controller pays .
Draw a card at the beginning of the next turn's upkeep.

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Gravebind

Gravebind

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Target creature can't be regenerated this turn.
Draw a card at the beginning of the next turn's upkeep.

2.7 /10
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Heal

Heal

Instant

Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.

4.5 /10
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Infuse

Infuse

Instant

Untap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.

4.6 /10
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Panic

Panic

Instant

Cast this spell only during combat before blockers are declared.
Target creature can't block this turn.
Draw a card at the beginning of the next turn's upkeep.

5.8 /10
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Updraft

Updraft

Instant

Target creature gains flying until end of turn.
Draw a card at the beginning of the next turn's upkeep.

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Portent

Portent

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Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.

8.7 /10
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Flare

Flare

Instant

Flare deals 1 damage to any target.
Draw a card at the beginning of the next turn's upkeep.

2.3 /10
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Formation

Formation

Instant

Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Draw a card at the beginning of the next turn's upkeep.

2.8 /10
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Foxfire

Foxfire

Instant

Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Draw a card at the beginning of the next turn's upkeep.

1.8 /10
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Lightning Blow

Lightning Blow

Instant

Target creature gains first strike until end of turn.
Draw a card at the beginning of the next turn's upkeep.

1.9 /10
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Touch of Vitae

Touch of Vitae

Instant

Until end of turn, target creature gains haste and ": Untap this creature. Activate only once."
Draw a card at the beginning of the next turn's upkeep.

2.7 /10
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Blessed Wine

Blessed Wine

Instant

You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.

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Word of Undoing

Word of Undoing

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Return target creature and all white Auras you own attached to it to their owners' hands.

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Hydroblast

Hydroblast

Instant

Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.

6.6 /10
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Power Sink

Power Sink

Instant

Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.

6.8 /10
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Sleight of Mind

Sleight of Mind

Instant

Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)

4.5 /10
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Winters Chill

Winter's Chill

Instant

Cast this spell only during combat before blockers are declared.
X can't be greater than the number of snow lands you control.
Choose X target attacking creatures. For each of those creatures, its controller may pay or . If that player doesn't, destroy that creature at end of combat. If that player pays only , prevent all combat damage that would be dealt to and dealt by that creature this combat.

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