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Force Void (Ice Age)

Force Void

Ice Age — uncommon

Instant

Sets Force Void has been printed in:

Force Void (Ice Age)

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$0.23

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Cards like Force Void in Ice Age:

Enervate

Enervate

Instant

Tap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.

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Infuse

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Instant

Untap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.

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Updraft

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Target creature gains flying until end of turn.
Draw a card at the beginning of the next turn's upkeep.

3 /10
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Formation

Formation

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Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Draw a card at the beginning of the next turn's upkeep.

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Clairvoyance

Clairvoyance

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Look at target player's hand.
Draw a card at the beginning of the next turn's upkeep.

4.9 /10
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Flare

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Flare deals 1 damage to any target.
Draw a card at the beginning of the next turn's upkeep.

2.2 /10
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Foxfire

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Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Draw a card at the beginning of the next turn's upkeep.

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Lightning Blow

Lightning Blow

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Target creature gains first strike until end of turn.
Draw a card at the beginning of the next turn's upkeep.

1.9 /10
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Ray of Erasure

Ray of Erasure

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Target player mills a card.
Draw a card at the beginning of the next turn's upkeep.

3.9 /10
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Touch of Vitae

Touch of Vitae

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Until end of turn, target creature gains haste and ": Untap this creature. Activate only once."
Draw a card at the beginning of the next turn's upkeep.

2.7 /10
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Blessed Wine

Blessed Wine

Instant

You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.

2.1 /10
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Power Sink

Power Sink

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Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.

6.8 /10
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Panic

Panic

Instant

Cast this spell only during combat before blockers are declared.
Target creature can't block this turn.
Draw a card at the beginning of the next turn's upkeep.

5.8 /10
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Gravebind

Gravebind

Instant

Target creature can't be regenerated this turn.
Draw a card at the beginning of the next turn's upkeep.

2.6 /10
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Heal

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Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.

4.5 /10
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Essence Vortex

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Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated.

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Deflection

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Change the target of target spell with a single target.

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Mind Ravel

Mind Ravel

Sorcery

Target player discards a card.
Draw a card at the beginning of the next turn's upkeep.

1.6 /10
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Portent

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Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.

8.7 /10
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Ray of Command

Ray of Command

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Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

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