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Halls of Mist (Ice Age)

Halls of Mist

Ice Age — Rare

Land

Halls of Mist is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Halls of Mist (Ice Age)
Price: PaperMTGO

TCGPlayer avg. price:

$0.45

$0.22 $0.45 $3.37
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Rating:

7.03/10

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Cards like Halls of Mist in Standard format:

Skyline Cascade

Skyline Cascade

Land

Skyline Cascade enters the battlefield tapped.

When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

: Add to your mana pool.

1 /10
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Shefet Dunes

Shefet Dunes

Land Desert

: Add to your mana pool.

, Pay 1 life: Add to your mana pool.

, , Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate this ability only any time you could cast a sorcery.

10 /10
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Westvale Abbey

Westvale Abbey

Land

: Add to your mana pool.

, , Pay 1 life: Create a 1/1 white and black Human Cleric creature token.

, , Sacrifice five creatures: Transform Westvale Abbey, then untap it.

9.1 /10
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Inventors  Fair

Inventors' Fair

Legendary Land

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.

: Add to your mana pool.

, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle your library. Activate this ability only if you control three or more artifacts.

8.3 /10
--
Dunes of the Dead

Dunes of the Dead

Land Desert

: Add to your mana pool.

When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.

10 /10
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Ifnir Deadlands

Ifnir Deadlands

Land Desert

: Add to your mana pool.

, Pay 1 life: Add to your mana pool.

, , Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate this ability only any time you could cast a sorcery.

10 /10
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Spire of Industry

Spire of Industry

Land

: Add to your mana pool.

, Pay 1 life: Add one mana of any color to your mana pool. Activate this ability only if you control an artifact.

9.2 /10
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Island

Island

Basic Land Island

1.2 /10
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Grasping Dunes

Grasping Dunes

Land Desert

: Add to your mana pool.

, , Sacrifice Grasping Dunes: Put a -1/-1 counter on target creature. Activate this ability only any time you could cast a sorcery.

3.3 /10
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Corrupted Crossroads

Corrupted Crossroads

Land

: Add to your mana pool. ( represents colorless mana.)

, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid.

6.7 /10
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Timber Gorge

Timber Gorge

Land

Timber Gorge enters the battlefield tapped.

: Add or to your mana pool.

3.4 /10
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Hanweir Battlements

Hanweir Battlements

Land

: Add to your mana pool.

, : Target creature gains haste until end of turn.

, : If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

7.7 /10
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Wandering Fumarole

Wandering Fumarole

Land

Wandering Fumarole enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with ": Switch this creature's power and toughness until end of turn." It's still a land.

9.3 /10
$4.94
Hissing Quagmire

Hissing Quagmire

Land

Hissing Quagmire enters the battlefield tapped.

: Add or to your mana pool.

: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

9.3 /10
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Port Town

Port Town

Land

As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.

: Add or to your mana pool.

8.9 /10
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Wastes

Wastes

Basic Land

: Add to your mana pool.

8.4 /10
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Desert of the Fervent

Desert of the Fervent

Land Desert

Desert of the Fervent enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

10 /10
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Desert of the Mindful

Desert of the Mindful

Land Desert

Desert of the Mindful enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

10 /10
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Inspiring Vantage

Inspiring Vantage

Land

Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

9.3 /10
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Blighted Fen

Blighted Fen

Land

: Add to your mana pool.

, , Sacrifice Blighted Fen: Target opponent sacrifices a creature.

4.8 /10
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