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Illusionary Terrain (Ice Age)

Illusionary Terrain

Ice Age — Uncommon

Enchantment

Illusionary Terrain is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Illusionary Terrain (Ice Age)
Price: PaperMTGO

TCGPlayer avg. price:

$0.25

$0.06 $0.25 $2.27
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Rating:

5.44/10

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Cards like Illusionary Terrain in Standard format:

Era of Innovation

Era of Innovation

Enchantment

Whenever an artifact or Artificer enters the battlefield under your control, you may pay . If you do, you get (two energy counters).

Pay , Sacrifice Era of Innovation: Draw three cards.

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Aether Meltdown

Aether Meltdown

Enchantment Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature or Vehicle

When Aether Meltdown enters the battlefield, you get (two energy counters).

Enchanted permanent gets -4/-0.

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Unquenchable Thirst

Unquenchable Thirst

Enchantment Aura

Enchant creature

When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

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Cartouche of Knowledge

Cartouche of Knowledge

Enchantment Aura Cartouche

Enchant creature you control

When Cartouche of Knowledge enters the battlefield, draw a card.

Enchanted creature gets +1/+1 and has flying.

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Riddleform

Riddleform

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Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.

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Arcane Adaptation

Arcane Adaptation

Enchantment

As Arcane Adaptation enters the battlefield, choose a creature type.

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Search for Azcanta

Search for Azcanta

Legendary Enchantment

At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta.

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--
Favorable Winds

Favorable Winds

Enchantment

Creatures you control with flying get +1/+1.

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Vessel of Paramnesia

Vessel of Paramnesia

Enchantment

, Sacrifice Vessel of Paramnesia: Target player puts the top three cards of his or her library into his or her graveyard. Draw a card.

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Tightening Coils

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Enchantment Aura

Enchant creature

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One With the Wind

One With the Wind

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

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Ice Over

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Enchantment Aura

Enchant artifact or creature

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Ongoing Investigation

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Enchantment

Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")

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Ghostly Wings

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Enchantment Aura

Enchant creature

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Discard a card: Return enchanted creature to its owner's hand.

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Retreat to Coralhelm

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Enchantment

Landfall Whenever a land enters the battlefield under your control, choose one

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Oath of Jace

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Legendary Enchantment

When Oath of Jace enters the battlefield, draw three cards, then discard two cards.

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Enchantment Aura

Enchant creature, land, or planeswalker

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Whenever an artifact enters the battlefield under your control, you may pay . If you do, each opponent loses 1 life and you gain 1 life.

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Quarantine Field

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Quarantine Field enters the battlefield with X isolation counters on it.

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Prism Array

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Enchantment

Converge Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.

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