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Melee (Ice Age)

Melee

Ice Age — Uncommon

Instant

Melee is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Melee (Ice Age)
Price: PaperMTGO

TCGPlayer avg. price:

$0.22

$0.05 $0.22 $1.18
Low Mid High
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Rating:

3.78/10

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Cards like Melee in Standard format:

Fateful Showdown

Fateful Showdown

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Fateful Showdown deals damage to target creature or player equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

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Pursue Glory

Pursue Glory

Instant

Attacking creatures get +2/+0 until end of turn.

Cycling (, Discard this card: Draw a card.)

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Incendiary Sabotage

Incendiary Sabotage

Instant

As an additional cost to cast Incendiary Sabotage, sacrifice an artifact.

Incendiary Sabotage deals 3 damage to each creature.

5.3 /10
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Flame Lash

Flame Lash

Instant

Flame Lash deals 4 damage to target creature or player.

7.6 /10
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Unfriendly Fire

Unfriendly Fire

Instant

Unfriendly Fire deals 4 damage to target creature or player.

5 /10
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Electrify

Electrify

Instant

Electrify deals 4 damage to target creature.

0.6 /10
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Deem Worthy

Deem Worthy

Instant

Deem Worthy deals 7 damage to target creature.

Cycling (, Discard this card: Draw a card.)

When you cycle Deem Worthy, you may have it deal 2 damage to target creature.

4.5 /10
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Refuse    Cooperate
//

Refuse // Cooperate

Instant // Instant

Refuse deals damage to target spell's controller equal to that spell's converted mana cost.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Copy target instant or sorcery spell. You may choose new targets for the copy.

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Decision Paralysis

Decision Paralysis

Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

0.6 /10
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Imaginary Threats

Imaginary Threats

Instant

Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures he or she controls don't untap.

Cycling (, Discard this card: Draw a card.)

6.7 /10
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Deft Dismissal

Deft Dismissal

Instant

Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.

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Settle the Wreckage

Settle the Wreckage

Instant

Exile all attacking creatures target player controls. That player may search his or her library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle his or her library.

5.2 /10
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Invigorated Rampage

Invigorated Rampage

Instant

Choose one

Target creature gets +4/+0 and gains trample until end of turn.

Two target creatures each get +2/+0 and gain trample until end of turn.

4.5 /10
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Commit    Memory
//

Commit // Memory

Instant // Sorcery

Put target spell or nonland permanent into its owner's library second from the top.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards.

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Chandra s Pyrohelix

Chandra's Pyrohelix

Instant

Chandra's Pyrohelix deals 2 damage divided as you choose among one or two target creatures and/or players.

0.6 /10
--
Illusionist s Stratagem

Illusionist's Stratagem

Instant

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

Draw a card.

4.4 /10
--
Divine Verdict

Divine Verdict

Instant

Destroy target attacking or blocking creature.

0.5 /10
$0.16
Fling

Fling

Instant

As an additional cost to cast Fling, sacrifice a creature.

Fling deals damage equal to the sacrificed creature's power to target creature or player.

0.7 /10
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Inspired Charge

Inspired Charge

Instant

Creatures you control get +2/+1 until end of turn.

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Harnessed Lightning

Harnessed Lightning

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Choose target creature. You get (three energy counters), then you may pay any amount of . Harnessed Lightning deals that much damage to that creature.

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