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Order of the Sacred Torch (Ice Age)

Order of the Sacred Torch

Ice Age — rare

Creature — Human Knight

Sets Order of the Sacred Torch has been printed in:

Order of the Sacred Torch (Ice Age)

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Cards like Order of the Sacred Torch in Ice Age:

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Adarkar Unicorn

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: Add or . Spend this mana only to pay cumulative upkeep costs.

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Elvish Healer

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: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead.

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General Jarkeld

General Jarkeld

Legendary Creature — Human Soldier (1/2)

: Choose two target blocked attacking creatures. If each of those creatures could be blocked by all creatures that the other is blocked by, each creature that's blocking exactly one of those attacking creatures stops blocking it and is blocking the other attacking creature. Activate only during the declare blockers step.

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Hipparion

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Hipparion can't block creatures with power 3 or greater unless you pay .

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Kjeldoran Elite Guard

Kjeldoran Elite Guard

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: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate only during combat.

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Kjeldoran Guard

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: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate only during combat and only if defending player controls no snow lands.

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Order of the White Shield

Order of the White Shield

Creature — Human Knight (2/1)

Protection from black
: Order of the White Shield gains first strike until end of turn.
: Order of the White Shield gets +1/+0 until end of turn.

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Snow Hound

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Arctic Foxes

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Creature — Fox (1/1)

Arctic Foxes can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land.

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Kjeldoran Knight

Kjeldoran Knight

Creature — Human Knight (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
: Kjeldoran Knight gets +1/+0 until end of turn.
: Kjeldoran Knight gets +0/+2 until end of turn.

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Kjeldoran Skyknight

Kjeldoran Skyknight

Creature — Human Knight (1/1)

Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

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Lost Order of Jarkeld

Lost Order of Jarkeld

Creature — Human Knight (1/1)

As Lost Order of Jarkeld enters the battlefield, choose an opponent.
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Mercenaries

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Creature — Human Mercenary (3/3)

: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability.

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Shield Bearer

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Creature — Human Soldier (0/3)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

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Legendary Creature — Human (1/1)

Merieke Ri Berit doesn't untap during your untap step.
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Brine Shaman

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Creature — Human Cleric Shaman (1/1)

, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
, Sacrifice a creature: Counter target creature spell.

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Mountain Titan

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Foul Familiar

Foul Familiar

Creature — Spirit (3/1)

Foul Familiar can't block.
, Pay 1 life: Return Foul Familiar to its owner's hand.

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