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Snow Devil (Ice Age)

Snow Devil

Ice Age — Common

Enchantment Aura

Snow Devil is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander
Pauper

Snow Devil (Ice Age)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

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2.6/10

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Cards like Snow Devil in Standard format:

Cartouche of Knowledge

Cartouche of Knowledge

Enchantment Aura Cartouche

Enchant creature you control

When Cartouche of Knowledge enters the battlefield, draw a card.

Enchanted creature gets +1/+1 and has flying.

0.1 /10
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Unquenchable Thirst

Unquenchable Thirst

Enchantment Aura

Enchant creature

When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

6.9 /10
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One With the Wind

One With the Wind

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

5.3 /10
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Aether Meltdown

Aether Meltdown

Enchantment Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature or Vehicle

When Aether Meltdown enters the battlefield, you get (two energy counters).

Enchanted permanent gets -4/-0.

3.9 /10
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Favorable Winds

Favorable Winds

Enchantment

Creatures you control with flying get +1/+1.

5 /10
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Ice Over

Ice Over

Enchantment Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step.

0.5 /10
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Riddleform

Riddleform

Enchantment

Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.

: Scry 1.

7.7 /10
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Era of Innovation

Era of Innovation

Enchantment

Whenever an artifact or Artificer enters the battlefield under your control, you may pay . If you do, you get (two energy counters).

Pay , Sacrifice Era of Innovation: Draw three cards.

4.7 /10
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Search for Azcanta

Search for Azcanta

Legendary Enchantment

At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta.

5 /10
--
Saving Grace

Saving Grace

Enchantment Aura

Flash

Enchant creature you control

When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.

Enchanted creature gets +0/+3.

6.4 /10
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See Red

See Red

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+1 and has first strike.

At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice See Red.

6.2 /10
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Dead Man s Chest

Dead Man's Chest

Enchantment Aura

Enchant creature an opponent controls

When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast nonland cards from among them for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells.

5.1 /10
--
Compulsory Rest

Compulsory Rest

Enchantment Aura

Enchant creature

Enchanted creature can't attack or block.

Enchanted creature has ", Sacrifice this creature: You gain 2 life."

2.2 /10
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Waterknot

Waterknot

Enchantment Aura

Enchant creature

When Waterknot enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

5.7 /10
$0.13
Illusory Wrappings

Illusory Wrappings

Enchantment Aura

Enchant creature

Enchanted creature has base power and toughness 0/2.

1.5 /10
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Giant Spectacle

Giant Spectacle

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace.

0.3 /10
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Sea Legs

Sea Legs

Enchantment Aura

Flash

Enchant creature

Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0.

5.9 /10
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Tilonalli s Crown

Tilonalli's Crown

Enchantment Aura

Enchant creature

When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature.

Enchanted creature gets +3/+0 and has trample.

5.2 /10
--
Castaway s Despair

Castaway's Despair

Enchantment Aura

Enchant creature

When Castaway's Despair enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

5 /10
--
Curious Obsession

Curious Obsession

Enchantment Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card."

At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.

6.4 /10
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