Stench of Evil
Ice Age — uncommon
Sorcery
Sets Stench of Evil has been printed in:
Ice Age — uncommon
Sorcery
Sets Stench of Evil has been printed in:
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Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.
Sorcery
Spend only black and/or red mana on X.
Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Sorcery
Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.
Sorcery
Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.
Sorcery
Target player discards a card.
Draw a card at the beginning of the next turn's upkeep.
Sorcery
Look at target player's hand and choose X cards from it. That player discards those cards.
Sorcery
As an additional cost to cast this spell, pay 3 life.
Destroy target creature and target land.
Sorcery
Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
Sorcery
Destroy target land. If that land was a snow land, you gain 1 life.
Sorcery
Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.
Sorcery
Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
Sorcery
Put target creature card from a graveyard onto the battlefield under your control.
Sorcery
X is the number of artifact and/or creature cards in an opponent's graveyard as you cast this spell.
Distribute X +1/+1 counters among any number of target creatures.
Sorcery
Target player chooses three cards from their hand and puts them on top of their library in any order.
Instant
For each artifact or creature card in target opponent's graveyard, add and you gain 1 life.
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