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Touch of Vitae (Ice Age)

Touch of Vitae

Ice Age — Uncommon

Instant

Touch of Vitae is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Touch of Vitae (Ice Age)
Price: PaperMTGO

TCGPlayer avg. price:

$0.20

$0.06 $0.20 $0.93
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Rating:

3.92/10

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Cards like Touch of Vitae in Standard format:

Aim High

Aim High

Instant

Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

0.5 /10
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Spidery Grasp

Spidery Grasp

Instant

Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)

2 /10
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Infuse with the Elements

Infuse with the Elements

Instant

Converge Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn.

4.3 /10
$0.20
Synchronized Strike

Synchronized Strike

Instant

Untap up to two target creatures. They each get +2/+2 until end of turn.

4.8 /10
$0.20
Elemental Uprising

Elemental Uprising

Instant

Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.

0.4 /10
$0.14
Woodcutter s Grit

Woodcutter's Grit

Instant

Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

0.5 /10
--
Gift of Strength

Gift of Strength

Instant

Target creature gets +3/+3 and gains reach until end of turn.

0 /10
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Clear Shot

Clear Shot

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Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

4.5 /10
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Waxing Moon

Waxing Moon

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Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.

0.9 /10
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Highspire Infusion

Highspire Infusion

Instant

Target creature gets +3/+3 until end of turn. You get (two energy counters).

1 /10
$0.15
Swell of Growth

Swell of Growth

Instant

Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.

1 /10
$0.15
Ambuscade

Ambuscade

Instant

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

0.2 /10
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Prepare    Fight
//

Prepare // Fight

Instant // Sorcery

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature you control fights target creature an opponent controls.

6.8 /10
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Heroic Intervention

Heroic Intervention

Instant

Permanents you control gain hexproof and indestructible until end of turn.

8.4 /10
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Destined    Lead
//

Destined // Lead

Instant // Sorcery

Target creature gets +1/+0 and gains indestructible until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

All creatures able to block target creature this turn do so.

3.3 /10
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Onward    Victory
//

Onward // Victory

Instant // Sorcery

Target creature gets +X/+0 until end of turn, where X is its power.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature gains double strike until end of turn.

3.6 /10
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Pulse of Murasa

Pulse of Murasa

Instant

Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

0.1 /10
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Vines of the Recluse

Vines of the Recluse

Instant

Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)

0.1 /10
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Lead by Example

Lead by Example

Instant

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

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Might Beyond Reason

Might Beyond Reason

Instant

Put two +1/+1 counters on target creature.

Delirium Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.

0.4 /10
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