Advanced card search Random card
Briarbridge Tracker (Innistrad: Midnight Hunt)

Briarbridge Tracker

Innistrad: Midnight Hunt — rare

Creature — Human Scout

Vigilance
When Briarbridge Tracker enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
As long as you control a token, Briarbridge Tracker gets +2/+0.

2/3
Briarbridge Tracker (Innistrad: Midnight Hunt)

TCGPlayer low price:

$0.21

Buy now! ▶

Loading price data
Loading

Rating:

5.91/10

Rate This:

Cards similar to Briarbridge Tracker:

Jugan Defends the Temple  Remnant of the Rising Star

Jugan Defends the Temple // Remnant of the Rising Star

Enchantment — Saga // Enchantment Creature — Dragon Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 1/1 green Human Monk creature token with ": Add ."
II — Put a +1/+1 counter on each of up to two target creatures.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Remnant of the Rising Star

Flying
Whenever another creature enters the battlefield under your control, you may pay . When you do, put X +1/+1 counters on that creature.
As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.)

8.8 /10
$1.14
Druids Familiar

Druid's Familiar

Creature — Bear (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

7.1 /10
$0.29
Kolvori God of Kinship  The Ringhart Crest

Kolvori, God of Kinship // The Ringhart Crest

Legendary Creature — God // Legendary Artifact (2/4)

As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance.
, : Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

The Ringhart Crest

As The Ringhart Crest enters the battlefield, choose a creature type.
: Add . Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell.

8.2 /10
$0.28
Trusted Forcemage

Trusted Forcemage

Creature — Human Shaman (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1.

0.6 /10
$0.03
Augmenter Pugilist  Echoing Equation

Augmenter Pugilist // Echoing Equation

Creature — Troll Druid // Sorcery (3/3)

Trample
As long as you control eight or more lands, Augmenter Pugilist gets +5/+5.

Echoing Equation

Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary.

7.3 /10
$0.14
Carapace Forger

Carapace Forger

Creature — Elf Artificer (2/2)

Metalcraft — Carapace Forger gets +2/+2 as long as you control three or more artifacts.

0.6 /10
$0.02
Drover of the Mighty

Drover of the Mighty

Creature — Human Druid (1/1)

Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.
: Add one mana of any color.

8.4 /10
$0.19
Ember Weaver

Ember Weaver

Creature — Spider (2/3)

Reach (This creature can block creatures with flying.)
As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.

2.2 /10
$0.04
Ezuris Brigade

Ezuri's Brigade

Creature — Elf Warrior (4/4)

Metalcraft — As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.

2.6 /10
$0.21
Flinthoof Boar

Flinthoof Boar

Creature — Boar (2/2)

Flinthoof Boar gets +1/+1 as long as you control a Mountain.
: Flinthoof Boar gains haste until end of turn. (It can attack and this turn.)

1.9 /10
$0.08
Gatebreaker Ram

Gatebreaker Ram

Creature — Sheep (2/2)

Gatebreaker Ram gets +1/+1 for each Gate you control.
As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample.

7.2 /10
$0.14
Guardian of the Great Conduit

Guardian of the Great Conduit

Creature — Elemental (2/4)

Reach (This creature can block creatures with flying.)
As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.)

1.1 /10
$0.11
Hedge Troll

Hedge Troll

Creature — Troll Cleric (2/2)

Hedge Troll gets +1/+1 as long as you control a Plains.
: Regenerate Hedge Troll.

0.2 /10
$0.10
Predatory Wurm

Predatory Wurm

Creature — Wurm (4/4)

Vigilance (Attacking doesn't cause this creature to tap.)
Predatory Wurm gets +2/+2 as long as you control a Garruk planeswalker.

3.6 /10
$0.28
Ramunap Hydra

Ramunap Hydra

Creature — Snake Hydra (3/3)

Vigilance, reach, trample
Ramunap Hydra gets +1/+1 as long as you control a Desert.
Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.

5.6 /10
$0.29
Scurrid Colony

Scurrid Colony

Creature — Squirrel (2/2)

Reach
Scurrid Colony gets +2/+2 as long as you control eight or more lands.

5.9 /10
$0.04
Sidewinder Naga

Sidewinder Naga

Creature — Naga Warrior (3/2)

As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample.

1.9 /10
$0.04
Viviens Crocodile

Vivien's Crocodile

Creature — Crocodile Spirit (3/3)

Vivien's Crocodile gets +1/+1 as long as you control a Vivien planeswalker.

1.4 /10
$0.10
Nightshade Peddler

Nightshade Peddler

Creature — Human Druid (1/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.

6 /10
$0.08
Wildwood Mentor

Wildwood Mentor

Creature — Treefolk (1/1)

Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor.
Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power.

5.8 /10
$0.44

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.