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Elder of Laurels (Innistrad)

Elder of Laurels

Innistrad — rare

Creature — Human Advisor

Sets Elder of Laurels has been printed in:

Elder of Laurels (Innistrad)

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Cards like Elder of Laurels in Innistrad:

Mayor of Avabruck  Howlpack Alpha

Mayor of Avabruck // Howlpack Alpha

Creature — Human Advisor Werewolf // Creature — Werewolf (1/1)

Other Human creatures you control get +1/+1.
At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.

Howlpack Alpha

Each other creature you control that's a Werewolf or a Wolf gets +1/+1.
At the beginning of your end step, create a 2/2 green Wolf creature token.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.

7.8 /10
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Hamlet Captain

Hamlet Captain

Creature — Human Warrior (2/2)

Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.

3.8 /10
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Garruk Relentless  Garruk the VeilCursed

Garruk Relentless // Garruk, the Veil-Cursed

Legendary Planeswalker — Garruk // Legendary Planeswalker —

When Garruk Relentless has two or fewer loyalty counters on him, transform him.
0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him.
0: Create a 2/2 green Wolf creature token.

Garruk, the Veil-Cursed

+1: Create a 1/1 black Wolf creature token with deathtouch.
?1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
?3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.

6.2 /10
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Darkthicket Wolf

Darkthicket Wolf

Creature — Wolf (2/2)

: Darkthicket Wolf gets +2/+2 until end of turn. Activate only once each turn.

2.2 /10
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Mindshrieker

Mindshrieker

Creature — Spirit Bird (1/1)

Flying
: Target player mills a card. Mindshrieker gets +X/+X until end of turn, where X is the milled card's mana value.

5.6 /10
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Daybreak Ranger  Nightfall Predator

Daybreak Ranger // Nightfall Predator

Creature — Human Archer Ranger Werewolf // Creature — Werewo (2/2)

: Daybreak Ranger deals 2 damage to target creature with flying.
At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.

Nightfall Predator

, : Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.

6.5 /10
$0.50
Gatstaf Shepherd  Gatstaf Howler

Gatstaf Shepherd // Gatstaf Howler

Creature — Human Werewolf // Creature — Werewolf (2/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.

Gatstaf Howler

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler.

4 /10
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Lumberknot

Lumberknot

Creature — Treefolk (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever a creature dies, put a +1/+1 counter on Lumberknot.

5.4 /10
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Orchard Spirit

Orchard Spirit

Creature — Spirit (2/2)

Orchard Spirit can't be blocked except by creatures with flying or reach.

1.2 /10
$0.01
Boneyard Wurm

Boneyard Wurm

Creature — Wurm (0/0)

Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.

6.6 /10
$0.10
Festerhide Boar

Festerhide Boar

Creature — Boar (3/3)

Trample
Morbid — Festerhide Boar enters the battlefield with two +1/+1 counters on it if a creature died this turn.

2 /10
$0.04
Splinterfright

Splinterfright

Creature — Elemental (0/0)

Trample
Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard.
At the beginning of your upkeep, mill two cards.

8.5 /10
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Woodland Sleuth

Woodland Sleuth

Creature — Human Scout (2/3)

Morbid — When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.

0.9 /10
$0.04
Ulvenwald Mystics  Ulvenwald Primordials

Ulvenwald Mystics // Ulvenwald Primordials

Creature — Human Shaman Werewolf // Creature — Werewolf (3/3)

At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.

Ulvenwald Primordials

: Regenerate Ulvenwald Primordials.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.

2.2 /10
$0.04
Villagers of Estwald  Howlpack of Estwald

Villagers of Estwald // Howlpack of Estwald

Creature — Human Werewolf // Creature — Werewolf (2/3)

At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.

Howlpack of Estwald

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.

1.7 /10
$0.06
Ambush Viper

Ambush Viper

Creature — Snake (2/1)

Flash
Deathtouch

8.3 /10
$0.08
Grave Bramble

Grave Bramble

Creature — Plant (3/4)

Defender, protection from Zombies

1.8 /10
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Tree of Redemption

Tree of Redemption

Creature — Plant (0/13)

Defender
: Exchange your life total with Tree of Redemption's toughness.

8 /10
$6.32
Instigator Gang  Wildblood Pack

Instigator Gang // Wildblood Pack

Creature — Human Werewolf // Creature — Werewolf (2/3)

Attacking creatures you control get +1/+0.
At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.

Wildblood Pack

Trample
Attacking creatures you control get +3/+0.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.

7.3 /10
$0.91
Kruin Outlaw  Terror of Kruin Pass

Kruin Outlaw // Terror of Kruin Pass

Creature — Human Rogue Werewolf // Creature — Werewolf (2/2)

First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.

Terror of Kruin Pass

Double strike
Werewolves you control have menace. (They can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.

7.3 /10
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