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Evil Twin (Innistrad)

Evil Twin

Innistrad — rare

Creature — Shapeshifter

Sets Evil Twin has been printed in:

Evil Twin (Innistrad)

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Rating:

8.37/10

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Cards like Evil Twin in Innistrad:

Grimgrin CorpseBorn

Grimgrin, Corpse-Born

Legendary Creature — Zombie Warrior (5/5)

Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step.
Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.
Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.

8.2 /10
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Geist of Saint Traft

Geist of Saint Traft

Legendary Creature — Spirit Cleric (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.

7.3 /10
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Slayer of the Wicked

Slayer of the Wicked

Creature — Human Soldier (3/2)

When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.

0.5 /10
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Olivia Voldaren

Olivia Voldaren

Legendary Creature — Vampire (3/3)

Flying
: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.
: Gain control of target Vampire for as long as you control Olivia Voldaren.

8 /10
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Brain Weevil

Brain Weevil

Creature — Insect (1/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Sacrifice Brain Weevil: Target player discards two cards. Activate only as a sorcery.

3.6 /10
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Morkrut Banshee

Morkrut Banshee

Creature — Spirit (4/4)

Morbid — When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.

2.3 /10
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Unbreathing Horde

Unbreathing Horde

Creature — Zombie (0/0)

Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.
If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.

7.5 /10
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Crossway Vampire

Crossway Vampire

Creature — Vampire (3/2)

When Crossway Vampire enters the battlefield, target creature can't block this turn.

2.4 /10
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Festerhide Boar

Festerhide Boar

Creature — Boar (3/3)

Trample
Morbid — Festerhide Boar enters the battlefield with two +1/+1 counters on it if a creature died this turn.

2 /10
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Fiend Hunter

Fiend Hunter

Creature — Human Cleric (1/3)

When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

9.1 /10
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GeistHonored Monk

Geist-Honored Monk

Creature — Human Monk (0/0)

Vigilance
Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.

8.2 /10
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Mentor of the Meek

Mentor of the Meek

Creature — Human Soldier (2/2)

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay . If you do, draw a card.

9.8 /10
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Somberwald Spider

Somberwald Spider

Creature — Spider (2/4)

Reach (This creature can block creatures with flying.)
Morbid — Somberwald Spider enters the battlefield with two +1/+1 counters on it if a creature died this turn.

3.2 /10
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Village BellRinger

Village Bell-Ringer

Creature — Human Scout (1/4)

Flash (You may cast this spell any time you could cast an instant.)
When Village Bell-Ringer enters the battlefield, untap all creatures you control.

8.7 /10
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Armored Skaab

Armored Skaab

Creature — Zombie Warrior (1/4)

When Armored Skaab enters the battlefield, mill four cards.

3.5 /10
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Bitterheart Witch

Bitterheart Witch

Creature — Human Shaman (1/2)

Deathtouch
When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.

7.1 /10
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Bloodline Keeper  Lord of Lineage

Bloodline Keeper // Lord of Lineage

Creature — Vampire // Creature — Vampire (3/3)

Flying
: Create a 2/2 black Vampire creature token with flying.
: Transform Bloodline Keeper. Activate only if you control five or more Vampires.

Lord of Lineage

Flying
Other Vampire creatures you control get +2/+2.
: Create a 2/2 black Vampire creature token with flying.

9.1 /10
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Falkenrath Noble

Falkenrath Noble

Creature — Vampire Noble (2/2)

Flying
Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.

9.6 /10
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Ghoulraiser

Ghoulraiser

Creature — Zombie (2/2)

When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.

4.6 /10
$0.10
MirrorMad Phantasm

Mirror-Mad Phantasm

Creature — Spirit (5/1)

Flying
: Mirror-Mad Phantasm's owner shuffles it into their library. If that player does, they reveal cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into their graveyard.

6.2 /10
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