Ghoulraiser
Innistrad — common
Creature — Zombie
Sets Ghoulraiser has been printed in:
Innistrad — common
Creature — Zombie
Sets Ghoulraiser has been printed in:
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Buy now! ▶Creature — Human Scout (2/3)
Morbid — When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.
Creature — Zombie (0/0)
Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.
If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
Creature — Zombie (3/2)
First strike
Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.
Creature — Vampire Noble (2/2)
Flying
Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
Creature — Human (2/2)
Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals.
Creature — Vampire // Creature — Vampire (3/3)
Flying
: Create a 2/2 black Vampire creature token with flying.
: Transform Bloodline Keeper. Activate only if you control five or more Vampires.
Lord of Lineage
Flying
Other Vampire creatures you control get +2/+2.
: Create a 2/2 black Vampire creature token with flying.
Creature — Insect (1/1)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Sacrifice Brain Weevil: Target player discards two cards. Activate only as a sorcery.
Creature — Human Cleric (1/1)
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Creature — Vampire (3/1)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Bat // Creature — Vampire (2/2)
Flying
At the beginning of your upkeep, you may pay . If you do, transform Screeching Bat.
Stalking Vampire
At the beginning of your upkeep, you may pay . If you do, transform Stalking Vampire.
Creature — Human Cleric (1/2)
Morbid — , Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.
Creature — Vampire Scout (2/1)
Flying
Vampire Interloper can't block.
Creature — Human Wizard (2/1)
Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Creature — Human Cleric (1/3)
When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature — Human Soldier (3/2)
When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.
Creature — Zombie Warrior (1/4)
When Armored Skaab enters the battlefield, mill four cards.
Creature — Vampire (3/2)
When Crossway Vampire enters the battlefield, target creature can't block this turn.
Creature — Spirit (4/4)
Morbid — When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.
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