Heartless Summoning
Innistrad — rare
Enchantment
Heartless Summoning rulings:
2011-09-22: The first ability doesn’t reduce any colored mana requirements of the creature spell.
Innistrad — rare
Enchantment
Heartless Summoning rulings:
2011-09-22: The first ability doesn’t reduce any colored mana requirements of the creature spell.
TCGPlayer low price:
Buy now! ▶Legendary Creature — Phyrexian Zombie (3/4)
Other creatures you control get -1/-1.
, : Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery.
Enchantment — Aura
Enchant creature
When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1 for each other creature you control.
Other creatures you control get -1/-1.
Artifact
As long as it's your turn, creatures you control get +2/+0.
As long as it's not your turn, creatures you control get -0/-2.
Instant // Instant
Creatures you control get +1/+1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Loss
Creatures your opponents control get -1/-1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Creatures your opponents control get -1/-0 until end of turn if was spent to cast this spell, and creatures you control get +1/+0 until end of turn if was spent to cast this spell. (Do both if was spent.)
Creature — Human Soldier (1/1)
Soldier spells you cast cost less to cast.
Soldier creatures you control get +1/+2.
Legendary Creature — Phyrexian Praetor (4/7)
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
Enchantment
Creatures you control get +1/+1.
Creatures your opponents control get -1/-1.
: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.
Artifact
Arcane spells you cast cost less to cast.
Spirit creatures you control get +1/+1.
Legendary Artifact Creature — Phyrexian Artificer (9/9)
Whenever Mishra, Lost to Phyrexia enters the battlefield or attacks, choose three —
• Target opponent discards two cards.
• Mishra deals 3 damage to any target.
• Destroy target artifact or planeswalker.
• Creatures you control gain menace and trample until end of turn.
• Creatures you don't control get -1/-1 until end of turn.
• Create two tapped Powerstone tokens.
Legendary Creature — Shapeshifter (6/6)
Changeling (This card is every creature type.)
As Morophon, the Boundless enters the battlefield, choose a creature type.
Spells of the chosen type you cast cost less to cast. This effect reduces only the amount of colored mana you pay.
Other creatures you control of the chosen type get +1/+1.
Creature — Human Cleric (1/1)
Haunt (When this creature dies, exile it haunting target creature.)
When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one —
• Creatures you control get +1/+1 until end of turn.
• Creatures you don't control get -1/-1 until end of turn.
Legendary Planeswalker — Saheeli
+1: Scry 1. You may tap an untapped artifact you control. If you do, draw a card.
?2: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn.
?4: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost less to cast."
Enchantment
When The Flesh Is Weak enters the battlefield, put a +1/+1 counter on each creature you control.
Creatures you control with +1/+1 counters on them are artifacts in addition to their other types.
Nonartifact creatures get -1/-1.
Legendary Artifact
Players can't activate planeswalkers' loyalty abilities.
At the beginning of your draw step, draw an additional card.
Spells you cast cost less to cast.
Creatures you control get +1/+1.
Creature — Zombie (1/1)
Zombie spells you cast cost less to cast.
Zombie creatures you control get +2/+1.
Instant
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
Legendary creatures you control enter the battlefield with an additional +1/+1 counter on them.
: Level 2
Legendary spells you cast cost less to cast. This effect reduces only the amount of colored mana you pay.
: Level 3
Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.
Instant
This spell costs less to cast if it targets a black permanent.
Bouncer's Beatdown deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead.
Sorcery
As an additional cost to cast this spell, you may tap any number of untapped creatures you control. This spell costs less to cast for each creature tapped this way.
Explosive Singularity deals 10 damage to any target.
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