Into the Maw of Hell
Innistrad — uncommon
Sorcery
Sets Into the Maw of Hell has been printed in:
Innistrad — uncommon
Sorcery
Sets Into the Maw of Hell has been printed in:
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This spell costs less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Devil's Play deals X damage to any target.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Rolling Temblor deals 2 damage to each creature without flying.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Up to two target creatures can't block this turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
Sorcery
Return target creature card from your graveyard to the battlefield.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Add .
Sorcery
Create a 1/2 green Spider creature token with reach for each creature card in your graveyard.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.
Sorcery
Each player chooses a creature they control. Destroy the rest.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target Zombie cards from your graveyard to your hand.
Sorcery
Put target creature on top of its owner's library.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Target player reveals their hand. You choose a nonland card from it. Exile that card.
Sorcery
Exile target creature and all other creatures with the same name as that creature.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Return target creature to its owner's hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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