Invisible Stalker
Innistrad — uncommon
Creature — Human Rogue
Sets Invisible Stalker has been printed in:
Innistrad — uncommon
Creature — Human Rogue
Sets Invisible Stalker has been printed in:
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Buy now! ▶Creature — Human Wizard (1/1)
, Mill a card: Add . (To mill a card, put the top card of your library into your graveyard.)
Creature — Lizard Egg // Creature — Lizard Horror (0/3)
Defender
: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.
Ludevic's Abomination
Trample
Creature — Spirit Bird (1/1)
Flying
: Target player mills a card. Mindshrieker gets +X/+X until end of turn, where X is the milled card's mana value.
Creature — Human Wizard (2/1)
Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Creature — Homunculus (1/2)
, : Create a 2/2 blue Homunculus creature token, then sacrifice a creature.
Creature — Human Werewolf // Creature — Werewolf (2/2)
At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.
Gatstaf Howler
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler.
Creature — Spirit Knight (2/2)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature — Elemental Dog (2/1)
Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.
Creature — Vampire Scout (2/1)
Flying
Vampire Interloper can't block.
Creature — Zombie Warrior (1/4)
When Armored Skaab enters the battlefield, mill four cards.
Creature — Spirit (3/3)
Flying
Other Spirit creatures you control get +1/+0.
Creature — Vampire (2/1)
Bloodcrazed Neonate attacks each combat if able.
Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.
Creature — Wurm (0/0)
Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
Creature — Human Advisor // Creature — Human Mutant (0/1)
: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.
Homicidal Brute
At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it.
Creature — Human // Creature — Horror (1/1)
At the beginning of your upkeep, you may transform Cloistered Youth.
Unholy Fiend
At the beginning of your end step, you lose 1 life.
Creature — Wolf (2/2)
: Darkthicket Wolf gets +2/+2 until end of turn. Activate only once each turn.
Creature — Human Wizard // Creature — Human Insect (1/1)
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets.
Insectile Aberration
Flying
Creature — Human Cleric (1/1)
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
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