Lantern Spirit
Innistrad — uncommon
Creature — Spirit
Flying
: Return Lantern Spirit to its owner's hand.
Bound to the square where she died, she calls out to those in danger—usually scaring them straight into the peril she warns of.
Innistrad — uncommon
Creature — Spirit
Flying
: Return Lantern Spirit to its owner's hand.
Bound to the square where she died, she calls out to those in danger—usually scaring them straight into the peril she warns of.
TCGPlayer low price:
Buy now! ▶Creature — Human Wizard (2/1)
When Aether Channeler enters the battlefield, choose one —
• Create a 1/1 white Bird creature token with flying.
• Return another target nonland permanent to its owner's hand.
• Draw a card.
Creature — Bird Wizard (2/1)
Flying
When Aven Fogbringer enters the battlefield, return target land to its owner's hand.
Creature — Drake (2/1)
Flying
, : Return target Kavu to its owner's hand.
Creature — Shapeshifter (1/1)
Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Dermoplasm is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand.
Creature — Drake (2/1)
Flying
When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand.
Artifact Creature — Jellyfish (4/3)
Flying
At the beginning of your upkeep, return an artifact you control to its owner's hand.
Creature — Bird Wizard (2/2)
Flying
Whenever a player cycles a card, return Fleeting Aven to its owner's hand.
Creature — Illusion (2/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
: Return Fleeting Image to its owner's hand.
Creature — Moonfolk Wizard (1/2)
Flying
, Return a land you control to its owner's hand: Tap target land.
Creature — Faerie Wizard (1/3)
Flying
Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand.
Enchantment — Saga // Enchantment Creature — Moonfolk (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I — Return up to one target creature or planeswalker to its owner's hand.
II — Return an artifact card from your graveyard to your hand. If you can't, draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Living Breakthrough
Flying
Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.
Creature — Bird Wizard (1/2)
Flying
, Tap two untapped Birds you control: Return target permanent to its owner's hand.
Legendary Creature — God (5/5)
Flying, indestructible
Kefnet the Mindful can't attack or block unless you have seven or more cards in hand.
: Draw a card, then you may return a land you control to its owner's hand.
Creature — Elemental (4/4)
Flying
At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.
Creature — Drake (2/2)
Flying
Metalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.
Creature — Metathran (2/2)
Flying
: You may put a creature card with mana value X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand.
Creature — Illusion (2/3)
Flying
When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand.
Creature — Bird (2/2)
Flying
When Mist Raven enters the battlefield, return target creature to its owner's hand.
Creature — Moonfolk Wizard (2/1)
Flying
, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.
Creature — Human Wizard (2/1)
Flying
Discard an artifact card: Return Neurok Prodigy to its owner's hand.
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