Makeshift Mauler
Innistrad — common
Creature — Zombie Horror
Sets Makeshift Mauler has been printed in:
Innistrad — common
Creature — Zombie Horror
Sets Makeshift Mauler has been printed in:
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Buy now! ▶Creature — Zombie Drake (3/4)
As an additional cost to cast this spell, exile a creature card from your graveyard.
Flying
Creature — Zombie Horror (5/6)
As an additional cost to cast this spell, exile three creature cards from your graveyard.
Flying
You may cast Skaab Ruinator from your graveyard.
Creature — Zombie Giant (6/9)
As an additional cost to cast this spell, exile two creature cards from your graveyard.
Trample
Creature — Zombie (4/2)
If a Zombie you control would deal combat damage to a player, instead that player mills that many cards.
Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token.
Creature — Spirit (5/1)
Flying
: Mirror-Mad Phantasm's owner shuffles it into their library. If that player does, they reveal cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Creature — Spirit (3/3)
Flying
Other Spirit creatures you control get +1/+0.
Creature — Human Advisor // Creature — Human Mutant (0/1)
: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.
Homicidal Brute
At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it.
Creature — Bird (4/4)
Flying
Whenever another creature dies, you may draw a card. If you do, discard a card.
Creature — Human Rogue (2/3)
Whenever Selhoff Occultist or another creature dies, target player mills a card.
Creature — Zombie Warrior (1/4)
When Armored Skaab enters the battlefield, mill four cards.
Creature — Spirit (2/1)
Flying
: Return Lantern Spirit to its owner's hand.
Creature — Spirit (0/0)
Flying
Sturmgeist's power and toughness are each equal to the number of cards in your hand.
Whenever Sturmgeist deals combat damage to a player, draw a card.
Legendary Creature — Spirit Cleric (2/2)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
Creature — Human Wizard (2/1)
Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Creature — Shapeshifter (0/0)
You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield, except it has ", : Destroy target creature with the same name as this creature."
Legendary Creature — Zombie Warrior (5/5)
Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step.
Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.
Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.
Creature — Human Scout (1/4)
Flash (You may cast this spell any time you could cast an instant.)
When Village Bell-Ringer enters the battlefield, untap all creatures you control.
Creature — Human Scout (2/3)
Morbid — When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.
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