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Mikaeus  the Lunarch (Innistrad)

Mikaeus, the Lunarch

Innistrad — mythic

Legendary Creature — Human Cleric

Mikaeus, the Lunarch rulings:

There are no rulings for Mikaeus, the Lunarch.

Mikaeus  the Lunarch (Innistrad)

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Benevolent Hydra

Creature — Hydra (1/1)

Benevolent Hydra enters the battlefield with X +1/+1 counters on it.
If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead.
, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control.

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Balduvian Hydra

Balduvian Hydra

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Balduvian Hydra enters the battlefield with X +1/+0 counters on it.
Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.
: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep.

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Cryptic Trilobite

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Creature — Trilobite (0/0)

Cryptic Trilobite enters the battlefield with X +1/+1 counters on it.
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Rock Hydra

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Rock Hydra enters the battlefield with X +1/+1 counters on it.
For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.
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Walking Ballista

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Walking Ballista enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Walking Ballista.
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Cytoplast RootKin

Cytoplast Root-Kin

Creature — Elemental Mutant (0/0)

Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
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Hexavus

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Artifact Creature — Construct (0/0)

Flying
Hexavus enters the battlefield with six +1/+1 counters on it.
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Renegade Krasis

Renegade Krasis

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Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
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Custodi Soulbinders

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Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
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Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.
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Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.
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Skulk (This creature can't be blocked by creatures with greater power.)
Ingenious Prodigy enters the battlefield with X +1/+1 counters on it.
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Omarthis Ghostfire Initiate

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Legendary Creature — Spirit Naga (0/0)

Omarthis, Ghostfire Initiate enters the battlefield with X +1/+1 counters on it.
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When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat.
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Apocalypse Hydra

Creature — Hydra (0/0)

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Charmed Stray

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Lifelink
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This spell costs less to cast for each creature your opponents control.
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Realm Seekers

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Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands.
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