Nevermore
Innistrad — rare
Enchantment
Sets Nevermore has been printed in:
Innistrad — rare
Enchantment
Sets Nevermore has been printed in:
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Buy now! ▶Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Enchantment
Creature tokens you control get +1/+1 and have vigilance.
Enchantment — Aura
Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment
Creature spells you cast cost less to cast.
Creatures you control get -1/-1.
Enchantment
Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to any target.
Enchantment — Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, that player exiles two cards from their graveyard.
Enchantment — Aura Curse
Enchant player
Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
Enchantment — Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, that player mills two cards.
Enchantment — Aura Curse
Enchant player
Creatures enchanted player controls attack each combat if able.
Enchantment — Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player or a planeswalker that player controls.
Enchantment
At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
Enchantment
Werewolf creatures you control get +1/+0 and have trample.
Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control.
Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has ": Regenerate this creature."
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
Creature — Human Soldier (2/2)
Whenever another creature with power 2 or less enters the battlefield under your control, you may pay . If you do, draw a card.
Creature — Human Scout (1/4)
Flash (You may cast this spell any time you could cast an instant.)
When Village Bell-Ringer enters the battlefield, untap all creatures you control.
Creature — Human Cleric (1/3)
When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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